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Bryce Realism posted on Jul 07, 2009
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Description


Bryce for render, ps for the dof. Thanks for comments!

Comments (11)


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IO4

1:22PM | Tue, 07 July 2009

Superb Bryce work!

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photostar

2:02PM | Tue, 07 July 2009

Excellent clarity and reflects on the objects. One could literally reach down and pick them up.

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ThetaLov

2:41PM | Tue, 07 July 2009

jaw drops I thought this was real. FAV'D!

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Darkglass

4:15PM | Tue, 07 July 2009

WHOOORRRR! how good is this remarkable amount of realism super quality work & render!

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luoyx2008

4:26AM | Wed, 08 July 2009

超级真实的质感!!!

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thecytron

9:36AM | Wed, 08 July 2009

Xcellent mechanical design work! Great render!

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Lown

11:46AM | Wed, 08 July 2009

One of the best bryce renders ive ever seen, remarkable realism, perfect lighting and dof.

rashadcarter

12:09PM | Wed, 08 July 2009

Very nice indeed!!!!! I am always impressed with the way Bryce handles reflections. A wise Brycer always finds a way to work in some reflection when true realism is the goal. You know this very well and I really like that about your work. These simple "White Room" or "Studio" style renders are very common in the cg community because they are very successfull in terms of realism usually, because the focus is simple and all of the lighting is catered to flatter this one central focus. This is why they say Bryce is good for product visualizations. I have seen amazing renders of cell phones and other gadgets in this same style and the result is always jaw dropping, especially when these gadgets have shiny metallic or plastic or glass elements. My guess would be IBL for light and reflections, and Blurred reflection or TA to provide a GI light bounce. IBl combined with TA gives highly professional results, though render times are horrible. How was the render time here? You were wise to use an hdri that was not too dark on any one side. This provides a nice believable indirect light that is sufficient to light the models from all angles. Bravo. Too often we chose hdri that are highly dramatic providing great reflections but not nearly enough light for a scene. Agreed with Lown, this is spectacular and no question...photoreal! You made wise choices all around and you kept it simple. Full marks!

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vorban

8:51AM | Thu, 09 July 2009

very realistic render, great work

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Rutra

10:42AM | Sun, 03 January 2010

Wow, I didn't know it was possible to reach this level of realism with Bryce. Fantastic.

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KarmaSong

1:59PM | Sat, 20 March 2010

Une réalisation de haut vol, je suis encore époustouflé par la qualité du rendu et de l'application des textures sur ces objets 3D. Un magnifique et assez long travail j'imagine!


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