Sun, Nov 17, 12:44 PM CST

A Sub's Restricted Areas

Photography Military posted on Jul 07, 2009
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


This is the last of my posts on the Onondaga. These are images of the areas where white light cannot be used during some periods of time, the one restroom included.They are afraid that some moron forgets to switch the light off after the dropping, and the enemy can see it (the light, I mean). Red lighting is only switched on if the submarine is surfacing at night. This allows the eyes of the Officer of the Watch, and any lookouts, who will be going up on the bridge to adjust to the darkness before going up. Submarines use red lights inside for the same reason as ATC, aicraft control towers, planetariums, and some movie theaters use them. Your eyes adjust more quickly from red light to darkness than other color lighting. A red light has been the traditional choice for retaining night vision since before WWII when the military settled on red as the best choice. Recently, there has been a move to green and blue-green light, precipitated in large part by the military's change to green, which itself has been primarily motivated by the increased use of night vision equipment. As it turns out, green light also offers some advantages over red as a means to retain night vision capability. However, it isn't so easy. In fact, if you have a brighter light than you actually need, a brighter green light will generally have a more negative effect than an equally bright red light. Green or blue-green has a greater capacity to adversely effect night vision because the eye is about 100 times more sensitive to these colors, so even moderately too bright light can have a serious deleterious effect. Submarines, at least US subs, don't use red lights. Instead of "rigging for red", the control centers and SONAR shacks rig for "low level light." Red was found to cause aggression and blue was depressing (and hid some colors on the green waterfall displays). SONAR is always rigged this way and the control center does this before moving to periscope depth in the evenings, nights and early mornings. Red light has minimal effect on night vision because its energy level is so low that the eye doesn't register it strongly enough to produce a compensatory reaction. Red light has the longest, slowest wavelength of any form of visible light and thus the least energy--as you shift toward the blue end of the spectrum, wavelengths shorten and energy levels rise. Thank you for your kind comments.

Comments (40)


)

jocko500

3:51PM | Wed, 08 July 2009

super looking.

)

Miska7

4:00PM | Wed, 08 July 2009

Very nice collage and information! Well done.

)

theprojectionist

8:23PM | Wed, 08 July 2009

Terrific

)

schonee

8:45PM | Wed, 08 July 2009

Sorry I am so late my friend. Excellent work!

)

Richardphotos

9:03PM | Wed, 08 July 2009

very interesting info and shot

)

erlandpil

1:21AM | Thu, 09 July 2009

wonderful collage erland

)

petercp

4:25AM | Thu, 09 July 2009

Great photo and information!

)

BessieB

3:15PM | Thu, 09 July 2009

A great collage and such interesting info, thanks Sandra

)

mgtcs

7:25PM | Fri, 10 July 2009

This is fantastic my friend!

)

mariogiannecchini

12:53AM | Sun, 07 February 2010

Una cosa e' sicura : non deve essere troppo piacevole la permanenza in un sottomarino !MOlto interessante la dissertazione sull'uso della luce. ( Per anni ho usato la luce rossa per stampare le foto BN , perche' non impressionava la carta da stampa )

  • 1
  • 2

3 97 0

01
Days
:
11
Hrs
:
14
Mins
:
41
Secs
Premier Release Product
Ryka for Genesis 8 Female
3D Figure Assets
Top-Selling Vendor Sale Item
$16.00 USD 40% Off
$9.60 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.