David Robinson is a 2D and 3D digital artist. He has been a member of and staff artist for Ad Astra Magazine for the National Space Society. He is also the current staff artist for the Orange County Space Society California and the Journal of United Societies in Space, Inc. He has created artwork for the Mars Homestead Project and was picked to judge the Space Art Calendar contest sponsored by the National Space Society this past year.
In addition, David is an artist member of the International Association of Astronomical Artists (IAAA).
David was one of eight artists picked to highlight the latest version of the 3D program Bryce by DAZ and you can find his Bio there. Bryce has currently over one million users worldwide.
David’s work has been featured by Ad Astra magazine, the Mars Society, Space.com, the American Institute of Aeronautics and Astronautics, the Hemet Science and Water Museum, Royal Astronomical Society of Canada, Harper & Collins books, Smithsonian books, the Space Review, the Sci-Fi Channel, as well as numerous other aerospace publications.
His work has been shown at the ISDC (International Space Development Conference) in Washington, DC, Los Angeles, and Dallas, Texas.
David has won numerous awards for his work in the Bryce communities as well as other 3D communities on the web.
If you would like to see more of David’s work, you can visit his website at http://www.bambam131.com or https://david-robinson.pixels.com/
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Comments (17)
DarkStormCrow
Excellent modeling, well done...
MagikUnicorn
Splendid model my friend ;-) I like the light setting here...Cool Brycing
grafikeer
Very believable lighting...excellent image!
NefariousDrO
Ooh, I like how you did the lighting for this. I agree that it's much more realistic. It's pretty hard to get that kind of light correct in most 3D programs, it seems like, but this is pretty good. The model looks awesome, too.
geirla
Always great to see your images and look at all the details (and know that they has some function!) As for lighting, yeah, space is dark. You're absolutely correct. It gets complicated near a planet, though. In earth orbit, you get "earth glow", so if you look at the space station or a spacewalk on TV, you often don't see much shadow. And there was this Mythbusters episode where they showed how much light reflected off the light lunar surface onto the moonwalkers (busting the Apollo-deniers who said you shouldn't be able to see anything in shadow.) Then there's systems with multiple stars...
Seaview123
Great looking render, and I like the lighting, too. Excellent work!
kjer_99
I quite agree with your ideas about lighting for space pictures; although, I also agree with geirla about "planet- or satellite glow and multiple star systems.
ragouc
Very good light and scene.
Star4mation
Excellently lit model Dave!
zapper1977
really nice one
preeder
EXCELLENT WORK - VERY WELL DONE.
BenBischop
You have a piont there...Great work....!!!
rstar
You are technically accurate with the lighting, but what's the point of posting a model, or a picture, with such detail and accuracy if half or more is hidden by darkness and you only see a portion of the scene?
Bambam131
rstar, I am posting the image this way to show how the ship would look like if it were in space. That was whole purpose of this post. If you want to see, more detailed pictures of this model or any of my models please visit my website at http://www.bambam131.com.
DukeNukem2005
Bravo! This is a very beautiful image. Remarkable job. This picture very much has liked to me. Five stars!
dcmstarships
very realistic lighting; well done!
Rutra
Very realistic indeed. Great modelling work!