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Muticia Makes a Friend

Poser Creatures posted on Aug 03, 2009
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Description


Just playing around with some exclusive Poser 8 figures & props. Enjoy but don't touch that popcorn!

Comments (8)


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Little_Dragon

8:05PM | Mon, 03 August 2009

Just realised that Creech has a tail. It wasn't that evident in many of the earlier renders I've seen. If I recall correctly, the original design for the cinematic Creature included a tail, but that element was abandoned due to various complications.

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Disciple3d

8:13PM | Mon, 03 August 2009

Wow Creech's development was a real adventure which saw the design change drastically. First he had completely web hands that were posed using morphs as opposed to a traditional rig. GRadually we began to feel that this would aliienate folks anytime someone wanted to depict him holding things. SM also felt that the original design was a bit too close to T.C.F.T.B.L., which it was. So we tweaked the design, add a small tail, got rid of the small tail due to issues, add a longer tail, changed the head and the face, redesigned the gills, just a bunch of stuff changed along the way. BTW, the gills work. We're really pleased with the way he turned out as was SM. The shaders really do push the Firefly engine to the max and there are several eye and skin options include. Not to mention that the legendary Cyllan has created an expansions paackage available starting today I believe over at CP called "Legacy" which adds the most amaxing crocodile skin, eguanna and many other cold blooded species to the material room. alternate eyes, inner mouth textures, touges etc. I have high hopes for this guy and hope he brings a lot of joy to purchasers of Poser 8.

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midnight_stories

11:49PM | Mon, 03 August 2009

Great render Brent looks like you're using those render presets. I actually need to run the nvidia normal map plugin over the maps I just learned a trick about normal maps if you blur or smudge them they create illegal colours for normal mapping and you get strange effects. These days I'm totally turning away from normal mapping and just using displacement maps. But I owe a lot to the Creech with out him I never would have headed down the path of rigging.

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Disciple3d

3:56AM | Tue, 04 August 2009

Amen Brother Wayne!

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chabot

6:37AM | Tue, 04 August 2009

very fine work! :-)

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Mestophales

8:21AM | Tue, 04 August 2009

Made me laugh!!! Great Job!

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DevilDogStudios

11:40AM | Wed, 05 August 2009

Thanks for the very well put together render of our child Creech. On his behalf, we thank you.

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SetoKaiba

12:43PM | Wed, 09 September 2009

Freaky, great work!!!!!!!!!!


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