Sun, Sep 29, 9:22 AM CDT

Green Eyed Monster

ZBrush Creatures posted on Aug 12, 2009
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Description


A character Ive been working on lately. I'm calling it done, as I need to get back to working on my video game. I think it's one of the few models that I've ever actually did a full render of and actually finished. Sculpted the mesh and did most of the work in ZBrush. Rendered in Maya / Mental Ray with an SSS shader that took a bit of tweaking to get looking decent with the lighting. Threw in a bit of AO. Post worked the whole thing in Photoshop and did a bit of overlaying with different textures. I'll upload a WIP image soon. Crits and comments are welcome.

Comments (7)


jdehaven

12:40AM | Wed, 12 August 2009

This is some very good, very intricate and detailed modeling work! Not to mention using Z-brush and Maya- both very impressive (and intimidating) pieces of software- a testament to some pro level CGI skills for sure!

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calum5

5:16PM | Thu, 20 August 2009

Hes come out very well,the skin looks awesome as does the render.That rake brush is a great tool.I love the clay brush moslty!Catch ya later mate,cal

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JAYBEEH

6:21AM | Sat, 29 August 2009

Excellent work!!....The teeth are something I've found hard to do....you've done an amazing job with the teeth in this image!!

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XxDarkMessiahxX

12:53PM | Sat, 29 August 2009

I retopped the teeth from M3 as my own mesh for the base shape & did a little reprojecting. They fit better into the gums & they are all separate polygroups now, so they are easier to reposition and change the shape of.

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5391151

9:52PM | Fri, 20 November 2009

Just as I am ready to takle the chore of doing teeth/fangs. Cool looking dude.

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flashone

8:01AM | Sun, 10 October 2010

So that is what jealousy looks like! Absolutely fabulous work.

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Jordanholmes

2:39PM | Thu, 10 December 2015

This is awesome! I would desaturate the green on the eyes just slightly as they seems to stick out a bit much.. Great work, 5*!


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