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Monster Evolution #1

3D Modeling Fantasy posted on Sep 08, 2009
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Description


This is a quick post to give viewers here an overview of my recent blog on the development of the Senshu Kami Ippon figure. I know some of you get a kick out of seeing the progression and behind the scenes stuff, so here ya go! -Les

Comments (16)


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Mondwin

8:42AM | Tue, 08 September 2009

amazing and col creature..bravissimo!V:DDD.HUgsxx

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doarte

8:49AM | Tue, 08 September 2009

Thanks for the inside look at your creation! +5 from doarte's MADHOUSE

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moviehawke1

9:27AM | Tue, 08 September 2009

Very excellent work!! Thanks for the inside peek .. looking forward to more!

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MaPPer Online Now!

9:36AM | Tue, 08 September 2009

excellent

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5391151

10:07AM | Tue, 08 September 2009

Very cool work

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jif3d

10:26AM | Tue, 08 September 2009

Nice to see your work-flow and super result Les, but at 31 million poly's, I would hate import it back into Poser or some other 3D app...it would have a heart attack ! Well done & ~Cheers~

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Biffowitz

10:58AM | Tue, 08 September 2009

A very interesting glimpse of what goes on Les, it's great to see the progression. Damn I need Zbrush!

dayna2

11:51AM | Tue, 08 September 2009

Fantastic work Les and character excellent modeling a pleasure to see behind the scenes on this, Dayna xx

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sixus1

12:38PM | Tue, 08 September 2009

Thanks everyone! Just so there's no confusion, the multi-million poly final sculpts are only used inside Zbrush. The way zbrush works, you subdivide a model up to these insane poly counts and sculpt/paint all the tiny details, then it uses the difference between the lowest resolution mesh and the highest to generate your color, displacement and normal maps. The normal maps are absolutely the most important, IMO, because those really capture all those high res geometric details in a a way that allows them to be seen on a low res mesh. -Les

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NefariousDrO

7:17PM | Tue, 08 September 2009

That is such a cool creature you've created, it's fascinating to see the sequences that led to the final product.

)

722

12:04AM | Thu, 10 September 2009

dang awesome work

)

Daidalos

11:59PM | Sun, 13 September 2009

I so need to invest in Zbrush. :lol: Thanks for the peek Les and Rebekkah!

)

AlphaWolf007

2:37AM | Mon, 14 September 2009

OK, wow, Thank you, and Wow!

)

ViciousCircle

5:15PM | Sat, 26 September 2009

Thanks for showing us, Les. I love your tutorials

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A_Joker_B

2:08PM | Thu, 22 October 2009

Excellent render, thank you for sharing your work process. I find it very interesting to see how other artists work.

)

Incarnadine

11:39PM | Sat, 19 December 2009

very impressive!


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