My work basically is a reflection of my wacky personality, presented in any form I can find! I am a self taught artist, from sketches right on down to the big 3D. My first love of comics, cartoons and anime have heavily influenced me. The Artists who have influenced me most include the likes of Tex Avery, Mike Mignola, Travis Charest, Bruce Timm, Mario Ucci, and Barry Windsor-Smith to name a few. BIO Name : Teyon Alexander Age : 30ish (gasp!) Date Of Birth : 12-11-74 Marital Status : In Love Current Location : Manhattan, New York Level of Education Experience : Some College (Antioch College in Ohio) Programs I am Most Familiar With : Photoshop CS5, Painter, Rhino3D, Wings3D, ZBrush 4, Silo, Modo Specialty : Creature/Character Design and Modeling. Experience - Art: Co-Created the covers for the Actual Facts/Gameplan CD, Cass-Single, and LP for Lord Finesse and Penalty Records. Redesigned the Logo used by Lord Finesse. Worked as a volunteer at Merge Comics assisting with story layout, inking, coloring, and some minor penciling. Also did some consulting when Merge attempted to branch out into animation, as well as assisting in storyboarding. My work currently has been used in several reviews for Rhinoceros 3D in 3DWorld Magazine as well as the letters column. I have taught oraganic modeling classes at LEGO Denmark (great place by the way). I am a former Moderator at Renderosity.com (a website for artists). I've also done the odd fly-er/poster for individuals. I currently work for Smith Micro Software as a content artist for Poser and Anime Studio. Experience - Non-Art : Worked for Chemical Bank's Risk Management And Insurance Department. I worked on a Phone-a-thon at Antioch College. I worked at Barnes and Nobel Superstores where I was promoted to the supervisor of the Children's department after two years. I worked briefly at Teachers College, Columbia University. I went on to work at e frontier as a customer service rep. I have worked in the past at Smith Micro Software, Inc. as a quality insurance rep, customer service rep, technical support rep and modeler. I currently work at Avalanche Studios as a character artist.
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Comments (8)
corinthianscori
Not a problem! So how many polys are you sporting there and is this textured inside Zbrush? Wait...stupid question. It's obviously textured inside of zbrush since it isnt finished yet:P Keep up the good work!
JohnDelaquiox
awesome
Teyon
Thanks. He's 1.488 million polys(for texture quality inside ZBrush). The actual sculpt was ready at around 372,748 polys. This character will likely never be finished...not in the proper sense anyway.
722
Wooo awesome , amazing love this figure,O and you Rocks !!!!!!!!!!!!
Mikewave
This is a real gem dude, nourish it, one day it will be...
Forevernyt
So, when am I going to be able to make some art with some of your characters?? ;P He looks awesome my friend.
tom271
He looks very real.... have you the rest of his body..? what system could rig such massive model as it is...
Moebius87
Amazing work, as always. It would be terrific if more of your characters made it into Poserdom, that would really open up the palette of artists who have grown weary of cheesecake pin-ups.