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Slimy Suzanne

Blender3D Creatures posted on Sep 17, 2009
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Description


Hi! I haven't been able to do much playing with Blender lately since we started on our animation projects. Anyhow, yesterday, I got some loose time and thought it might be a good idea to chill in Blender. Here's a material test I've made. Used a combination of Subsurface Scattering, color ramps, and of course the ever powerful material nodes (plus composite nodes). All hail Suzanne (Blender's mascot)! ^_^ Note: all Blenderified And here's a test animation I did > http://vimeo.com/6634921

Comments (1)


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auntietk

10:00AM | Fri, 18 September 2009

Oh wow ... great job, Reyn! It's very gooey looking. Excellent!


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