Fri, Sep 20, 4:22 AM CDT

Territory

Vue Fantasy posted on Oct 07, 2009
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Description


Alright, this dragon is now pretty much complete. Still needs a few morphs, but other than that she's done and packaged. This is the Campestergum Draconis or Flatback Dragon, so named for the lack of thorns down it's back which is a common trait among dragons. This one also uses dynamic membranes, as you can achieve much more realistic results with simulated wings as opposed to rigged. This is primarily due to the lack of weight painting in poser. Their falloff zones are not effective for rigging wings the way they should be. Anyways, he's not out yet, but should be shortly. Hopefully by next week. He was supposed to be released before the Robustus, but essentially what happened was the inner mouth was all part of the head, one mesh. One cleaning up the mesh to get rid of stray verts a couple verts from the gums merged with verts from the inner lip. I didn't know that until I tried to make some snarl morphs. So I had to seperate the gums from the mouth, remodel the sides of them, remap them, recut them into groups for poser, and then re-import the whole thing into poser. Thank the gods I learned a few things doing the Tyrannosau that made that process a lot quicker than it would have been before. I didn't know you could export a mesh from poser with the groups still intact and re-import it, apply skeleton without having to use the group tool. Wow that speeds things up!! Anyways, like I said, just need to do a few morphs for him and he'll be ready to upload. I probably won't do a but load of morphs just because like my other dragons he's not a be all end all generic dragon like the daz dragon. He is a rather specific breed. And too much morphing only stretches the crap out of the textures. But for this guy at least the saddle is nearly done as well. Rigged too. Just need to clean it up and in another coulpe of weeks that should be available, as well as the saddle for the Robustus. The rider armour will take a little longer. It's rigged, but still needs tweaking. Guess that's what happens when you don't want the steel armour on top of the clothes to bend as though it was play-doe. All well. More work. Heh. Cheers and thanks for looking! Swidhelm

Comments (11)


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MistDragon

5:38PM | Wed, 07 October 2009

That is bloody brilliant!!! I've got to get me Vue, he looks so real I could touch him. Way to go!

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tstray1

6:44PM | Wed, 07 October 2009

What a fantastic dragon!! Beautiful scene.

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Forevernyt

7:47PM | Wed, 07 October 2009

Very cool. Is that the square stone? I use that ALL the time. Another great looking beastie! Are the dynamics as easy to use as they are on Robustus? Cool stuff my friend.

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blbarrett

10:08PM | Wed, 07 October 2009

Really cool image, the colors really compliment the photographic look. As always the the pose for each figure looks really natural - great job on the new dragon figure!

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moviehawke1

12:39AM | Thu, 08 October 2009

Looking forward to this one .. great presentation and preview.

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45Cool

10:15AM | Thu, 08 October 2009

Gorgeous work!

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Eric_Draven

9:52PM | Thu, 08 October 2009

Really good Pic. Love the dragon's textures really good will be checking out our other work.

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scifibabe

10:12PM | Thu, 08 October 2009

Excellent dragon scene. Great pose to give the 3d effect. Wonderful textures for your dragon's skins.

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dbrv6

3:40PM | Fri, 09 October 2009

Excellent great posing and variety

ubald

12:41PM | Tue, 13 October 2009

Love it!:) looks almost like a photo buddy Great work:) CHEERs

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Chaosphoto

9:57PM | Fri, 30 October 2009

Well, I barely know what you are talking about but the beast is impressive


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