Sun, Sep 29, 2:36 PM CDT

Crusher Joe - Diskhound

Rhino 3D Anime/Manga posted on Oct 31, 2009
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


As the title says, this is a Diskhound, from the very old and almost completely forgotten Crusher Joe animated series. Modeled in Rhino to scale from a plastic scale model. They're not actually this colour, but this is an old render and at the time I just liked the metallic look. I've tried to re-do the render since, but have never been satisfied. Maybe one day. Flamingo render. EDIT: I have to say, I think I agree with ramzaforcelaguna. Thank-you.

Comments (11)


)

5391151

8:12AM | Sat, 31 October 2009

neat.

)

thecytron

8:19AM | Sat, 31 October 2009

Xcellent conceptual design idea!

wingnut55

2:12PM | Sat, 31 October 2009

neat work, and completely new to me.

)

ramzaforcelaguna

5:56PM | Sat, 31 October 2009

MUY BUEN DISEÑO SOLO FALTARIA UNA BUENA ESCENA

)

JinzouTamashii

12:30AM | Sun, 01 November 2009

The metal gives it the look of a polished but unpainted figurine.

)

UVDan

7:54PM | Thu, 05 November 2009

I have never seen one of these before, but it definitely looks great. Are you using a light dome to render?

)

digitani

8:55PM | Thu, 05 November 2009

So freaking awesome! Very realistic.

)

UnitSeven

9:17PM | Thu, 05 November 2009

Dan: Not exactly a "light dome" per se.. unless you consider 2 lights to be dome-like. Iv'e thus far never had to use any more than 3 lights in any of my models (except when i was REALLY new). The same as Injektor - that's only got 2 lights. I tried playing with light domes a long time ago and found them to be.. un-necessary? The extra sources only drove render times through the roof with no gain in quality... But then again I was probably doing it wrong, too. My typical setup for a long time has been two point lights in appropriate locations (with appropriate colours/brightness - one as the key, one for fill) and the source radius adjusted to be about the distance from the light to the centre of the scene.

Dutch_Wally

2:26AM | Fri, 13 November 2009

awesome model and a great render

)

mirith

2:08AM | Fri, 20 November 2009

Very nice!! Model and Render.

)

DRAKELOT

10:53AM | Sat, 17 April 2010

Xcellent model !!!


1 324 0

01
Days
:
09
Hrs
:
23
Mins
:
07
Secs
Premier Release Product
Prae-Gwendolyn Hair For G8/G9 Females
3D Models
Top-Selling Vendor Sale Item
$16.95 USD 40% Off
$10.17 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.