Sun, Dec 22, 5:06 PM CST

global ambience pushing

Vue Landscape posted on Nov 16, 2009
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Description


a double post from cornucopia on an interesting topic with view on animations and flickering (GI and AA flicker). A test of how far global ambience can be pushed towards realism. Usually realism = global radiosity in VUE. But GR is no good for animations. Also the terrain is a normal terrain, not a procedural, which makes it applicable for animations. I think the scene just needs some more colour matching (ecosystem, stone material) and proper terrain sculpting and it would look convincing. That's like the holy crail for animations: global ambience, normal terrains...and still really realistic, I mean really realistic.

Comments (6)


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Richardphotos

7:46AM | Mon, 16 November 2009

realism on a new level

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tennesseecowgirl

7:51AM | Mon, 16 November 2009

Fantastic work.

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Danny_G

9:03AM | Mon, 16 November 2009

Great render

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jclP

9:23AM | Mon, 16 November 2009

tres realistic,nice job

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kftate

9:54AM | Mon, 16 November 2009

Very lovely scene! Excellent done!!

)

A.C.Wolfe

4:35AM | Tue, 17 November 2009

Very nice view!!


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