Soldier on guard duty by 4096
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Description
A character created in 3D max for my current film project, a soldier on guard duty with m16 rifle and gas mask. The rendering style is a refinement of my toon rendering technique, adapted after the 'painting with polygons' technique described by Isaac Botkin, and adapted for animation in 3D max. Additional refinements on my toon shading technique include better handling of colored light sources, as well as the ability to put toon edges around transparent materials while maintaining transparency.
Comments (3)
Mondwin
Brilliant and very cool character...bravissimo!V:DDD.Hugsxx
pakled
"Aren't you a little short for a Storm Trooper?"...;) actually, this great modeling, it's just the rifle needs scaling down a touch. Better than I could do.
GBREAL
I have read that article but have not been able to create the material. I'm jealous!