sandO_061 by wirepaladin
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Description
My 'fsr_WIP' planet was an experiment with very large LFS, SFS and Roughness values (Roughness = '1'). - an attempt at maximum variation of terrain, using a very simple Mountain Height FG (1 fractal).
It's evolved into trying to use the Ocean (Mojo's 'second layer') to solve the 'tearing' displacements problem that occurs when 2 displacement materials are blended by a Max node.
10.5Km AGL
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