Objective: Illustration and explanation are key. I want to be able to develop a number of small interactive worlds with high detail, multi-physics simulation and completely insightful GUIs on the Computer. Artist Illustrator. Graphic Designer. Cartoonist. Packaging. Animator. Mac Developer since 1985. Developer for UNIX/Linux since 1980. Web Developer. Satellite Controller.BIOSomeday I hope to play around with more expensive software on a more expensive computer, but alas, cannot afford them yet. Today it's the 867MHz G4, not too bad...
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Comments (8)
estevez
very interesting work ! excelent composition and excelent techinique ! I like of color ! great idea !
Mixednutt
I see it, now I wanna see textures on it.
Pontigary
The very concept of the scene doesn't suppose applying textures as far as I see it, does it? I love the idea and the most delicate execution. Bravo, Jim!
LynneLM
Major WOW! I can't wait to see it textured!
Freeze
Wowww, great modelling!!! - - We are very curious to see the textures on it :-)
bebe
You should definitely save an untextured version before texturing it. And you should animate some kind of fly-through for the textured version. Like when you go on vacation and can leave your machine running and rendering for a week!
shadowdragonlord
Awesome work, lemonjim, when can I move in? Architectural work makes me giddy!
Digimon
I love to see the plain grey models!! THis is fabulous!! I can see that it all could be built in Bryce, except for the roofs? Boolean?? Anyway! This rocks! Thak you for sharing this render!! Inspirational!!