Mini Cooper S interior WIP by adozv
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Description
Hi, another progress of my Mini. It has about million polygons right now and the number is still rising:) I am still working on the interior. Exterior was walk in the park in comparison to the interior,It's killing me,but I am patient man.I will upload more renders after modeling is done. I hope you like it.
Comments (8)
irmax-comix
a million polygons! wow. great detail. can't wait to see the interior!
blbarrett
Really a beautiful model, I'm always so impressed by the amount of detail and clean surfaces.
pauljs75
I'd be willing to bet there's some areas that could do with a lot less polys. (Particularly spots that are flat with little curvature. And some apps also do render-time smoothing so it's possible to get away with less even where there are curves.) But since you're doing the realism approach and getting very nice results, too many polygons is probably a minor complaint.
tstray1
Fabulous work!!!
adozv
High number of polygons is caused by those wheels, they have 480 000 polygons, check this link to see why. And hypernurbs on that tire is not turned on http://3dsoftware.cz/upload/images_forum/49205.jpg
strata
Looking just great so far! :) Strata
philmartin
This is really coming along nicely, nice attention to details.
kasalin
Very impressive rendering work !!!!