Sat, Nov 23, 8:28 PM CST

Stony Creek WIP Part 2

Lightwave (none) posted on Jun 18, 2002
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


O.K. Here's another installment of my work-in-progress. I'm really struggling with Sasquatch to give me the "right" shading and coloring at the moment...hence why it has taken so long to post another incremental step in the process. I also am working on the tree right now...but don't like how it looks yet, and its still over 3 million polygons...so some reduction/optimizing is needed. The rocks arent textured yet either, but it gives an idea as to where this is headed. If anyone has some suggestions for settings to use with SAS (not lite) for creating realistic grass I would really really really apreciate it if you could share them with me. Thanks for all your kind feedback on the last post, and I hope to have this project completed soon so I can share the final product with all of you :)

Comments (2)


wgreenlee1

7:45PM | Tue, 18 June 2002

Well a word of advice about Sasquatch.Treat it like textureing and wait till you get everything done first.it slows your progress with your whole scene.Model everything in your scene and keep sas in the back of your mind just like textureing keep them in ther back of your mind of how you will want the textures to work with your scene.This is a real big problem I have.I spend time on seeing how cool everything looks with the textures on and applying textures instead of working 'modeler' and creating the scene.If you cant wait to see how Sas is working with your scene do this;Pick one object,click on it.Most probrably you would want the land object but it works with any.Next step use press'F11' and it will render only one object but it will let Sas go on and render.So you have a relly fast scene render but Sas kicks in also.In total it will speed the whole thing up.Another thing,you need to hang at the yahoo groups(link found at worley labs) cause there are some presets to kick things off if you are stuck.One last thing,you know that you can layer as many Sas layers as you want,so one layer you can have greens and the next yellows and the next browns and so on.Depends on how extreme you want to go.Looking great though youre doing a great job!

)

zapper1977

10:33PM | Tue, 18 June 2002

nice, i agree with wgreenlee1 , you might want to scale down sas alittle to to much grass throw some patches in there you need some bare spots with some more rocks and roots sticking out jitter the heck out off the rocks need some pebbles smaller rocks to offset the bigger rocks there is a great little rock program that generates really neat rocks and saves them as dxf format allin all were is the lawn mower :0] michael


0 85 0

02
Days
:
03
Hrs
:
30
Mins
:
11
Secs
Premier Release Product
DMs Concrete Delight
3D Models
Top-Selling Vendor Sale Item
$20.95 USD 50% Off
$10.47 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.