Wed, Dec 18, 1:52 PM CST

Where there's a will, There's a way :)

DAZ|Studio Transportation posted on Feb 22, 2010
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Description


I have rarely used Daz Studio, but due to a few questions I thought I would spend the day learning a bit more about it. For instance, the problem with poser materials not being useable in Daz Studio... or so I thought. This morning I found a nice tutorial by Yanelis that describes how to make a couple edits to poser material files and change their file extension so they can be used as a Daz Studio MAT Pose. This enabled me to convert the Materials for my Camaro and Custom Texture Pack. Once I got that all done, I spent the remainder of the day testing and trying some of the things I just figured out in poser. Raytracing is possible in both applications and is key to a nice realistic car render. In poser you have to add a ray trace reflection modifier, but in DS you only have to add a positive value to the reflection slider... you don't even need a reflective texture map. Lately I have also been on a quest to get a good car render and paint material out of poser. As you can see in this image it's also possible to get the same from DS. I even used my simple environment and simulated overhead lights again. I think it turned out really nice. Daz Studio was able to render this much faster than poser. Thanks once again for taking a look and your comments.

Comments (8)


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Iceshark39

1:33AM | Mon, 22 February 2010

WOO-HOO! That is just a STUNNER for a DS render! :-D And the textures and reflections look outstanding. Now I REALLY can't wait to take this beauty for a test render (or two) in my runtime!

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Pewter7

8:00AM | Mon, 22 February 2010

Oh yeah, now this is one sweet ride! Doing great my friend!

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Cimaira

9:17AM | Mon, 22 February 2010

looks amazing

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vis151

11:01AM | Mon, 22 February 2010

It looks great! You have an excellent model.

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tradesman

11:27AM | Mon, 22 February 2010

wicked, i'll have to try it on mine

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blbarrett

3:04PM | Mon, 22 February 2010

Tradesman, I can send you a link to the converted material files for DAZ later tonight..... they don't contain the raytracing setup shown here, but that's real easy to add to the base materials.

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Raddar

9:44AM | Tue, 23 February 2010

Trying to get a good render? IMO this is one of those rare models that you just can't make it look bad, no matter what you do.

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adrie

11:45AM | Thu, 25 February 2010

Beautiful looking car my friend, excellent work.


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