Fractal-land. by Rayraz
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Description
Fractal made in UFX. And used as a heightmap in Bryce. All the other models are mostly Bryce. And thay are mostly made with the replicator. The latices used for the vulcan and the 'chair' of the bot are based on Parametric formulas wich where made in a program a friend of me programmed for me. I usually make nice formulas on my TI-83 calculator, but the TI renders at 96x64 pixels(or something like that) and in 2 colors and you need to buy a cable to link it to your computer. This time I decided I wanted to use these formulas as heightmaps. The heightmaps are fully anti-aliased(supersampling at 2,5 times normal image size). The bot is 100% Bryce.
Comments (1)
tuttle
That's strange, I say. Good, though. And very BIG.