Opchre_v2 WIP by woz2002
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Description
Created with MojoPro 3.1 & Postwork in Ulead Photoimpact 11.
See my gallery for previous version.
FSV recommended
TFV&C
Wºz™
Comments (8)
wirepaladin
Very nice! You've got a great sense of the organic going here - it's tricky to use green in Mojo but you handle it well. Since you welcome critical comments, I'll say that the displacements look too 'hard'. Believe it or not, this planet might benefit from a lower GD setting when rendering. The legendary infidel - one of the masters of realism) always rendered at low GD settings (1.5-3). In fact, he called me crazy once in EuroVox for saying that I used GD=4! ;))
woz2002
Thx WP crits like these are most welcomed..I wish others would also take the time to do so :) I agree with the hardness. I test render at 800x600 AA6 GD3 & crop render at full res AA6 GD6. I found at the lower settings I was getting more larger sized artefacts which I wanted to try & avoid as much as possible. Hence why I went with GD6. The hardness could also be associated with the fact that I applied some sharpening & contrast leveling in postwork. This is because I find that mojo's atmospherics tend to wash images out at the fore whilst giving a great sense of atmos depth for further objects. Im still not happy with this yet as the displacements dont give me enough of an alien organic feel to the grey areas. I dont know if its because I need to introduce a contrasting material (light shades) or if I just need to massively oversize the displacements or even scrap them altogether & retouch my terrain texture instead with some distortions. TBH - I just dont know till I stumble across what I think looks good & then Im even dubious about it :)) Cheers for the feedback which Ive taken onboard :)
Chaosphoto
awesome scene Woz
SIGMAWORLD
Excellent image!
wotan
Great rock formations and color palette...
prutzworks
like the greenery
Danny_G
Excellent render
Alex_NIKO
Very cool work, Warren :) Great detail!