Fri, Nov 22, 9:18 AM CST

Character test

DAZ|Studio Character Formulas posted on Mar 25, 2010
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Description


I'm not happy with the render and I'm not happy with the postwork, but I _am_ happy with the character - especially considering it's a result of less than 10 minute sculpting in Blender. :) Wanted to try to make an asymmetric face using Blender since it's virtually impossible with just Morphs++ (none used here). M4 + Sol Elite textures, Hardcore + textures and Stonemason's Streets of NY Townhouse, all from Daz3D.

Comments (6)


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Seaview123

7:53AM | Thu, 25 March 2010

A rugged looking character, and completely believable face morph. Very nice work!

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Timesurfer

10:15AM | Thu, 25 March 2010

good job on the character!

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flavia49

4:19PM | Thu, 25 March 2010

wonderful picture!!

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ThetaLov

6:03PM | Thu, 25 March 2010

Nicely done on the character development. Yeah, asymmetrical characters can be a bitch. ;P

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dbrv6

8:11PM | Thu, 25 March 2010

Never thought about trying that in Hexagon. Great work on the face.

)

Cimaira

9:19AM | Fri, 26 March 2010

Fantastic looking character.


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