fakeDistanceBlend_masks by wirepaladin
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Description
A series of 3 masks, created by the 'fakeDistance' method (see Forum) with the numerical values used to generate them.
The Blend Range values are the distances from the camera. All distances lower than Blend Range Low will be 100% white. All distances higher than Blend Range High will be 100% black.
The mask in the middle is the one that I used to create the previous 'fakeDistanceBlend_focus' render post (I also feathered the selection in PS by 1 pixel - but I shouldn't have).
See User Forum for more details.