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Chrome Robot

Poser Science Fiction posted on Apr 08, 2010
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Description


Edit: I went back and added some smoke. It needed something. Fans of Boris Vallejo will recognize this immediately. Vallejo did a gorgeous "Chrome Robot" painting years ago - it's still my favorite of all his fantasy art. Clicking on the image brings up a slightly bigger, slightly crisper version) I did this one based on the memory I had of it. When I got done, I went to the internet to see how close I had remembered it from 20 years ago. Pretty close, that's how much it has stuck with me. Love that painting. I took the Freak 4, added the "Roy Drage" muscle morphs, and then went into the material room and chose the chrome material from the basic procedural materials. (I'm pretty sure that those procedural materials came with Poser 7). Then I applied the chrome material to each part of M4 via the material room, and went back and added a "reflection" wacro to each one as well. Same with the sphere he's standing on. Then I added some smaller blue spheres in his hand, also using a weird procedural material and changing the color a bit. His right hand has one semi-transparent ball in it (transparency set to .5) and his left hand has two of them, the outer sphere is set to .5 transparency, and the slightly smaller inner ball (which has been pretty much obscured by the post work lightning) was set to .75 - I was thinking that a gradual solidity as they went deeper into the energy would work better. Next I nabbed a Sky Dome from the freebies section here (thank you very much for that Shadow Dale) applied a background picture (one of Jepe's abstract background), and that's pretty much it. Added one or two low power lights, and one little point light in each hand (set to about 20% with a very short projection range). I spent a few hours building it, but even with reflections it took a SURPRISINGLY short time to render. I thought reflective material was supposed to take forever to render, so either I did it wrong (and it looks to me like I did it right for once) or this scene just had so few elements in it that it didn't take forever. No ambient occlusion on this one for a change. Figured I didn't need it, so maybe that's why it rendered so fast. Don't know. I did set the ray tracing up higher than I've ever done before (I think to four...I usually stick to the default of 2), but it didn't seem to make much of a time difference. Anyhoo, that's the basic idea. Actually not much to it. Just replacing some materials really. The lightning was done in Photoshop afterwards. A few different sets of free lightning brushes I just went and found on the internet. I think I used 6 or 7 different lighting brush pieces on it. And one of Ron's Splashes brushes on his left hand - that "splash" of energy coming out the back of his hand. Kind of gives it some motion.

Comments (6)


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wliebtposer

2:58AM | Thu, 08 April 2010

cool render,well done

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crender

3:46AM | Thu, 08 April 2010

Excellent!!!

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Biffowitz

4:12AM | Thu, 08 April 2010

Fabulous character and Fx.

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lwperkins

6:54AM | Thu, 08 April 2010

The end result came out very well--I was wondering how you did the lightning, thank you for the walk-through! The reflective surfaces look glorious!

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mgtcs

6:57AM | Thu, 08 April 2010

WOW....Great character, excellent effects, well done!

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jac204

7:16AM | Thu, 08 April 2010

I'm not familiar with the painting, but you did a great job showing a lot of work.


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