I am a graphic designer, mostly caught up with routine work on packaging, catalogues, manuals etc. Far too little time to be really creative - but it happens once in a while, when my boss and my family have had their (large) share of my time.
I started the "old" way with pen and knife, rulers and that kind of stuff. Also used to draw with pencils and crayons. 1992 I started doing design on a computer. Photoshop 3, Freehand (4 I think, but I'm not sure), Illustrator 4. In the mid 90ties I worked a bit with RDS and Poser 3. Then came Bryce, Carrara, Daz Studio, Hexagon and Blender. Also fooled around with Terragen and some other 3d stuf , like Truespace and of late Vue Pioneer
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Comments (16)
bigdadgib
nice
wliebtposer
very nice work
ToniDunlap
Rob, this is really beautiful. Everything about her. Gorgeous skin texture and facial features, hair, lighting. So realistic. Applause.
Thetis
fabulous portrait
Umbetro38
The Light here is perfect for this character
MOSKETON
muchas gracias. PRECIOSA CREACION.
UteBigSmile
She looks wonderful - very sweet portrait - love the used skin texture!!! Thank you for your visit & comment (which was very much appreciated), I wish you a nice day, hug's Ute
joaq
Great lighting and wonderful character my Friend!
anitalee
Lovely
Nickieboy2004
Very cute!
Paldav
Great portrait and lighting.....well done!!
NitraLing
Awesome!!!!!
efron_241
yes... your text at the image was very right Thanks.. I hope you make more images yourself too.. you are good at it
genefleeman
I think this is one of your best.. I know that is just an opinion and beauty is in the eye of the beholder but I think you hit it spot on here....
trishabadblood
she is lovely ...well done
wolfesbain
The skin texture is gorgeous and she looks absolutely beautiful! I only have one little critique:) The shading for her top doesn't seem to follow the countours of her body. I'm not sure if its a texture issue, or something happened with the lighting on the image, but its making a very attractive figure seem a bit flat. I think some simple shading would fix that issue. Keep up the good work! =)