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Twain

Carrara/RDS Fantasy posted on Jul 20, 2010
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Description


I complex render with three separate layers rendered at different times. Thanks for your wonderful, inspiring and sometimes critical comments. All are welcomed. Gib

Comments (19)


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willpee

6:30PM | Tue, 20 July 2010

One of your best my friend...Fantastic !!!

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phfrancke

7:31PM | Tue, 20 July 2010

nice shadow and focus. Gib, if you don't mind, could you speak more about your 3 layers and what you did with them. And also, if you don't mind, the armor, what-where? I need to dig up some armor and what I'm looking at looks interesting! Thanks, Piet

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Faemike55

7:40PM | Tue, 20 July 2010

I agree with phfrancke about info! Great render(s)

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WilliamEpic3

8:10PM | Tue, 20 July 2010

Smooth skin, eye makeup and render. Nice background.

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BIGBEAR1965

8:18PM | Tue, 20 July 2010

Fantastic work!

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Richardphotos

8:44PM | Tue, 20 July 2010

very strong and dominant portrait

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ecurbsemaj

8:53PM | Tue, 20 July 2010

Beautiful lighting, spot on distance blur, vibrant color. Top shelf image.

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bigdadgib

9:01PM | Tue, 20 July 2010

Thanks for asking about my render. I have a good lap-top I use here in my truck, but it has limits. It gets 'grumpy' when I try to assemble too many things into a single render. This render "Twain" has many items (sky, lights, castle parts, dynamic hair, high-res skin, high-res clothing, 1000 x 700 x 300 dpi settings with high object and shadow accuracy) that took a great toll on my little machine and I could not complete the task without a crash. So... I got the mental picture in my head of my scene. 1.) I set the camera angle. (I never changed it through these steps.) I set my lights (Luminace Arizona Sky Lights Daz3D...) and I set my atmosphere, Arizona Sky. 2.) I created my sky and rendered it, saved it as a BMP and saved the scene as 'base'. Then I closed everything. 3.) I reloaded my 'base' scene and used my rendered BMP sky as the backdrop, assembled the castle parts and rendered again, saved that render as a BMP and closed everything again. (When I close everything, it clears my memory and I can start fresh again) 4.) I open my 'base' scene again, which really is just a blank scene with lights. I load the rendered sky with castle BMP as my backdrop. All that is missing now is the model. (remember, I have not moved the camera yet. 5.) I load V4, give her the shader treatment, add the dynamic Venus Hair from Daz3D and put just the top on from Powerage's ZhaetheriaLegend Set found here on Renderosity. Then, I moved her in front of the camera. Finally, what I have is two renders combined for the backdrop and the model in front of it. The third and last render, I set the depth of field settings to 200% and focused on V4's sweet little nose. Photoshop helped me get the colors and lighting correct and I added the frame myself with FastStone Image Viewer. Hope that explained it... :) Gib

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alessimarco

9:32PM | Tue, 20 July 2010

Beautifully done! Thanks for the explanation!!

KnightWolverine

11:12PM | Tue, 20 July 2010

Most Vivid and solid with excellent detail! William

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njb2000

1:50AM | Wed, 21 July 2010

great POV and nice depth of field. Lovely result, barring in mind your restraints!

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legolie

3:50AM | Wed, 21 July 2010

Great work ! Thanks for your explanations, they may help beginners like me and people having not a powerful pc ...

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jmb007

9:42AM | Wed, 21 July 2010

superbe portrait!!

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autview

1:13PM | Wed, 21 July 2010

Great! Like especially how you blurred her hair! Looks extremly silky and natural!

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Jops_the_2nd

5:46AM | Thu, 22 July 2010

Fantastic character and pov!

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NitraLing

7:53AM | Fri, 23 July 2010

Excellent work!!!!!

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rbowen

10:57AM | Sun, 25 July 2010

Very good work!

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necrophage

12:58PM | Mon, 16 August 2010

cool character portrait!

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restif

7:12AM | Fri, 10 September 2010

Love the lighting on this!


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