Sun, Nov 17, 8:36 PM CST

Medieval Shack

Work In Progress Architecture posted on Aug 14, 2010
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


Medieval Shack Modelled in Lightwave 9.6. Still need to work on the tiling and the wood at the front of the house, also need to fill the space at the back with a door... At the moment, the tiles are a little bit too high poly leading to a rather ridiculous poly count. Might try some different styles of tiling tommorrow. Comments and suggestions welcomed.

Comments (1)


)

chrysaor

2:58PM | Sat, 14 August 2010

Great work, even now. Maybe You can reduce the polycount a lot by the using arrays or instancing, if Lightwave has a built-in functionality !? And besides make Your life easier ! ;) The Textures are marvellous, especially on the chimney. Keep up the good work ! Cheers, CHR


0 94 0

Photograph Details
MakeSynthetic Camera
ModelPerspective Camera
Shutter Speed0/1
Focal Length24

00
Days
:
03
Hrs
:
23
Mins
:
46
Secs
Premier Release Product
L3D Embroidery Shaders Merchant Resource
2D Graphics
Top-Selling Vendor Sale Item
$16.00 USD 40% Off
$9.60 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.