David Robinson is a 2D and 3D digital artist. He has been a member of and staff artist for Ad Astra Magazine for the National Space Society. He is also the current staff artist for the Orange County Space Society California and the Journal of United Societies in Space, Inc. He has created artwork for the Mars Homestead Project and was picked to judge the Space Art Calendar contest sponsored by the National Space Society this past year.
In addition, David is an artist member of the International Association of Astronomical Artists (IAAA).
David was one of eight artists picked to highlight the latest version of the 3D program Bryce by DAZ and you can find his Bio there. Bryce has currently over one million users worldwide.
David’s work has been featured by Ad Astra magazine, the Mars Society, Space.com, the American Institute of Aeronautics and Astronautics, the Hemet Science and Water Museum, Royal Astronomical Society of Canada, Harper & Collins books, Smithsonian books, the Space Review, the Sci-Fi Channel, as well as numerous other aerospace publications.
His work has been shown at the ISDC (International Space Development Conference) in Washington, DC, Los Angeles, and Dallas, Texas.
David has won numerous awards for his work in the Bryce communities as well as other 3D communities on the web.
If you would like to see more of David’s work, you can visit his website at http://www.bambam131.com or https://david-robinson.pixels.com/
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Comments (4)
AgentSmith
9,159 objects...I think I can hear the screams of your computer from here...;o) Great modeling, as always!!! Keep it up, man!
gerry_g
Man I have to say I admire your model, the're first rate, and the renders you've posted too, but if ya' gonna' model like that ( and I meen no disrespect) it's seriosly time you thought about getting a Modeler. Believe me it makes life a whole lot easier....er, that;s after you've learnt how to use it that is !! ;-)
ezinezkoa
you have remarkable patience and good design skills too. it takes a lot to be able to put all those structures together. could i suggest, and tons of people will be furious, that you get a better program than bryce? i really think your skills could make much better results in a higher end program. bryce just doesn't really cut it for these kind of things.
Bambam131
Thanks for the comments, yes I realize that their are better modeling programs out there (3d Maxs/Rhino) I have both of these programs but for just pure ease of use I have found nothing more enjoyable than Bryce. This was the first program that I learn to use and old habits die hard. I wish that both 3D Maxs and Rhino had easier to use interfaces. I know some people out there will say that those programs are easier, it all depends I guess on what youre use too. Again thanks for the comments. David ;-)