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Terragen Landscape posted on Sep 22, 2010
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Description


This is a demonstration of Terragen 2's immense and diverse feature generating capabilities, not so much of my artistic prowess. I only felt the Mojoliths would serve as a suitable platform here. What is amazing to me is the levels of detail that can be achieved, from the large-scale displacements, to the almost infinitesimal ones. Altogether, there are eight (I think) different ones affecting the terrain. On the moon, which is a planet / sphere integration there are only three. The clouds are two voronoi-disrupted power fractal cirrus layers. One new and unexpected thing I've discovered: connecting a Get Position / Sine function node link to the controller of the Mix Scalar node produces some very intriguing results, such as the patchwork texture on the moon and the "fingerprint" ridges on the terrain. I discovered it by mere experimentation and have no clue to how that works. Once again, I only take credit for piecing together various clip files someone else created and heavily tweaking them. Thanks for looking in!

Comments (11)


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maferro

1:54PM | Wed, 22 September 2010

Interessante concepção,um bom trabalho! Interesting design, good work!

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choronr

2:00PM | Wed, 22 September 2010

Magnificent; you've jumped the learning curve to a great degree. Tweaking and experimenting yields some nice rewards as displayed here. Keep on Rich, your work continues to get better and better.

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AndyWelder

2:00PM | Wed, 22 September 2010

Very nice demonstration, Rich! And thank you for sharing your discoveries!

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Danny_G

2:03PM | Wed, 22 September 2010

awesome stuff

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rosanne

2:55PM | Wed, 22 September 2010

I don't understand anything of it, but the terrain ( world ) looks WOW!!!! Sorry for the caps :) Sweet regards Rosanne

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rocserum

4:36PM | Wed, 22 September 2010

you've done a great job creating this composition and fantastic sci fi environment! RS

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masonspappy

5:28PM | Wed, 22 September 2010

Great Job, Rich!

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LindaMcC

11:00PM | Wed, 22 September 2010

Now, this is v-e-r-y cool! Love the detailed texture and ridges, and the structures themselves are fantastic. Awesome! Thanks for the info, Rich. Function interaction is still Greek to me.

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geirla

11:08PM | Wed, 22 September 2010

Very cool. The near monolith looks like a face...sort of.

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peedy

12:17AM | Thu, 23 September 2010

Fantastic result! Corrie

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Tiwiwine

3:17AM | Thu, 23 September 2010

Impressive structures !


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