"Inimitably Superfluous"
BIO
In 1964, Richard Merk was born in East L.A. to his considerable surprise, so when his parents moved away to the house they would live in for the next twelve years, he (three years old at the time) cleverly stowed away in the trunk of their car.
Brought up in West Los Angeles and educated in Catholic schools, he took to outer space as a starship captain in an attempt to escape this desperate and tragic reality. Inexplicably, he eventually graduated from Servite High School in Anaheim. Then, ignoring angry mobs of protestors, he infiltrated Cal State Fullerton, from which he almost graduated.
Meanwhile, at the age of ten, he found the love of his life when he discovered his first science-fiction book. By the time he was sixteen, he began to write adventure stories, and by the time he was eighteen, he actually worked up the nerve to submit one. It was almost accepted. In 1982, he discovered the new love of his life when his parents gave him a computer thinking it would help him do better in school. He promptly began to write computer games. To date, he has started twelve computer game projects, seventeen computer utilities, four literary adventure sagas, two role playing game adventure series, three internet web sites ? and one or two of them are almost finished.
As he grows older, he shows no signs of slacking off. He remains as youthful, as lively and as lovable as ever, and grows more ruggedly handsome with each passing year. You can be sure that this is true, since he has written this little resume himself, and his unwavering devotion to absolute truth is notorious. And for once, he actually finished what he
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Comments (3)
Redfern
Over a decade ago, an on-line friend and I concocted a Trek parody taking place aboard a freighter. At that time we opted for a "unique" design, but in retrospect, the Antares class would have been well suited. I wonder if anyone had the bright idea to make the "cargo drones" from "More Tribbles, More Troubles" into manned vessels (before the Remastered release went that route)? I suspect more fans would have opted for the "Huron" that appeared in "The Pirates of Orion". What different or "improved" in this mesh compared to your earlier effort? I still think the older model holds up pretty well. Sincerely, Bill
richmerk
I didn't really understand uv mapping before, so the textures on the old version were very basic and flat. The new version is much better... aztecing and detailed windows, for example. Plus I took great care to make the proportions as close as I could get them to the large high-rez remastered screencap over on TrekCore. The old version was based off a tiny, fuzzy 320x200 screencap.
Eldeago
cool