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Texture Shading

DAZ|Studio Work In Progress posted on Nov 13, 2010
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Description


I had a play with some metals and reflections and this is how it came out in the final render. Any thoughts on ways of improving this, please! Thank you in advance. Edited: Lights: 6 x distant lights with deepshadow maps 1 x distant light with raytraced shadow Note: each light source took 10 seconds to map final render took 29 minutes

Comments (8)


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3-d-c

12:42AM | Sat, 13 November 2010

nice render. love the reflections. Must have taken a while to render ?! Anyway, if she would tackle my car that way with her shoes, she would have to walk next time :D 5+

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Artus1971

1:12AM | Sat, 13 November 2010

wunderful scene, good render, well done

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sim3344

1:48AM | Sat, 13 November 2010

Fantastic image!!!!

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Flixthe

2:53AM | Sat, 13 November 2010

Les reflets sont bien parce que pas trop forts. De leur côté, les ombres sont fortes, mais cela donne une sensation d'éblouissement. Bravo !

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necrophage

2:58AM | Sat, 13 November 2010

great scene and lighting - excellent work with shaders and reflection!

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Magick_Lady

6:10AM | Sat, 13 November 2010

superb :)))))))))))))

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ragouc

8:35AM | Sat, 13 November 2010

Very good render and reflect.

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zx9rjohn

2:36PM | Sun, 14 November 2010

superb image.cant see how you can inprove the lighting as it looks so good.


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