Sun, Nov 24, 3:32 AM CST

Golden Fairy

DAZ|Studio Faeries posted on Dec 02, 2010
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Description


Well I figured that it was about time that I uploaded something new to my gallery! Actually I found out that I could copy and paste in DazStudio so now I'm trying to organize my Daz-related files so that I won't have to go searching all over the place when I want to design a new figure. As you can see most of this includes the "fairy" objects which is where I'm currently at at straightening my files. I found out that I could import a terrain and that is just what I did and also included a light prop to make my fairy glow! I tried to make the skirt more longer but couldn't. Starry background courtesy of a backdrop that I created in Bryce.

Comments (2)


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Indoda

10:43AM | Fri, 03 December 2010

Great to see your work again - I was only thinking that I'd not seen you around for a while - The terrain - looks like the material should be resized and repeated The fairy - not sure what render setting you used but she looks slightly fuzzy Being very critical - if you need help ask

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Rose

2:20PM | Sat, 04 December 2010

Well like I said before, I was just fooling around with my Daz program and trying to straighten it a little so that I could have my models and such more easily accessible. I was kind of in a rush to upload this and it does look quite fuzzy. I do notice that I have uploaded Daz-related renders before and they came out very clear. As far as the terrain goes, at the time I didn't even know that I could import a terrain so I just tried importing it for the first time. I was so happy that I could import it that I forgot that it should have a realistic-looking surface material as well. The surface material that you see on the terrain now is just something that I found in one of my graphics files. It will be quite interesting to see what kind of terrain surfaces that I will be able to come up with using one of my 2D programs. As a side note importing my Daz models into Bryce - they don't import very well. And then there's the option of just having some sort of "static-looking" background. But for the moment I was just playing around with the program - still have a lot to learn.


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