In the Spotlight (Hubism) by Hubert
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Description
Bryce4 scene and render, no postwork besides of adding frame.
- I had created different variants with multiple colored lights, nested cubes/spheres and using various texture mapping modes. But the mostly b/w versions with less lights and less objects simply looked best!! Much cleaner and with less distracting/confusing details. :)
- This final scene contains only 2 cubes, 1 spotlight and a bitmap texture. With a different material mapping/scale on each cube and no Specularity color on the second cube (thus showing it in mere grey here).
HINT:
Bitmap texture derived from the "Context Free" script "Circles" by Momo. ( http://www.contextfreeart.org/gallery/view.php?id=178 ). I partially tweaked it and introduced the triangular shapes. ("Context Free" download and Forums at http://www.contextfreeart.org )
Comments (41)
kbrog
Kind of reminds me of a Micro-chip. :) Excellent design!
shorterbus
Good thing I read your text before opening my mouth about a great self-portrait.
Traligill
VERY FINE!
Leilana
Very beautiful work!!! Have a nice weekend!
LadyAlys
This is absolutely gorgeous!
fu-minn
Very creative and cool design! Beautiful artwork!!
dochtersions
Could be a fractal, and a very good one for sure!!!
gunsan
I like this one, great abstract!
vapo
Really cool render, love this series of Bryce abstracts you have shown here... Vashek
Unoa
THIS IS REALY INTERESTED!!!. AWESOME.
kareldg
Very special and artistic abstract.