Sun, Oct 6, 12:26 AM CDT

Zlata at a stop with some strange things going on

DAZ|Studio Fantasy posted on Feb 09, 2011
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Description


Zlata has flitted to this one station and has discovered some very strange characters and things. she seems fascinated by the toon atom 3DUniverse has these characters: Spyker, Stickguy(?), toon Atom and a bunch of other interesting things. as you can see, I could not leave well-enough alone, I had to make some things transparent and set the refraction machine in motion... Have a great day thanks for the comments and faves I do appreciate them

Production Credits


Zlata
$8.00 USD

Comments (76)


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wilhelm2

11:40PM | Thu, 10 February 2011

Very nice creation!

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mininessie

5:10AM | Fri, 11 February 2011

fantastic scene Mike!

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Radar_rad-dude

7:28AM | Fri, 11 February 2011

A most fascinating scene! Fine surrealism and superb presentation!

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MagikUnicorn

8:15AM | Fri, 11 February 2011

SUPER COOL :)

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flavia49

8:45AM | Fri, 11 February 2011

lovely image

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clbsmiley

9:33AM | Fri, 11 February 2011

So cool!! you know I love Zlata!! :)

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2121

1:00PM | Fri, 11 February 2011

very imaginative Mike, great work

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three_grrr

8:38PM | Fri, 11 February 2011

Oh how cool .. surreal-ness in Fae Valley!! Love how you did this!!

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Rainastorm

4:55PM | Sat, 12 February 2011

Like the signs Mike...were they free someplace?

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Chaosphoto

11:23PM | Sat, 12 February 2011

very impressive and very creative Mike

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boobunny

11:18AM | Mon, 14 February 2011

Great scene, very creative.

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RodS

9:00PM | Tue, 15 February 2011

Queen Zlata certainly has some fascinating elements in her domain! Magical and delightful work, Mike! And thanks for the info as well! Just what I need - another place to find cool stuff to load up my runtimes! That's OK - I have lots of room! LOL!

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danapommet

11:00PM | Tue, 15 February 2011

Awesome image Mike but I think that Spyker is "nuts". :>) The shadows are spot on and cool refractions allover the StickGuy. Dana

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OrphanedSoul

12:04AM | Wed, 16 February 2011

I have been trying to decide what to tell you that will help you in rendering images. You have come along way and you are having fun but I want to goose you a bit. I sometimes render a scene 30 times before I post it, if I post it! then I do Post work in Photoshop. (By the time I post it here tho the real image is lost due to constraints) I render at times, like with the last image I just posted, 8 layers, alpha, shadow,displacement etc.... (as a seperate layers) and yes I am rendering for a product most of the time... but think about it, when we model things in Maya we put together a drawing by hand of the obj in question, and bring those drawings into Maya for modeling, we do the same in movies, a story board is put together before filming (it looks like a comic book!) So when you put a story together you can do the same, - so by hand note your goal, how many images will it take (and yes this will and can change) this is true even with a story in a story... So set a goal in your story, who follows it? How can I draw more people in? Who can I shock! who can I touch, why am I doing this, etc... a little planing can go a long way, then make a render (as you plan your story visualize how you want the scene to look and make notes, yes these will change) When You render a scene, render it and think does this fit where I am going with my story? look at the posture of your figures, build on that, shape the hand shape the head eyes and attitude, check it render it again, look for continuity, try to make it real, build on what you have learned......, this is an interesting scene, she is over bent~he is too strait~ do her eyes match her intent~do his~what does my scene really say?~, the background is there but the render leaves it dull, you want your scene to pop and capture attention, you want real comments....there are cheep or even free programs to use for postwork, yes it is time you stepped up to another level...........Dusty...

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Winterclaw

12:00AM | Sat, 26 February 2011

A colorful and interesting scene.

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anitalee

1:38AM | Mon, 14 March 2011

Excellent


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