Wed, Nov 6, 7:37 AM CST

Medieval room furniture#1 : candelabra

Lightwave Work In Progress posted on Feb 20, 2011
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Description


After the dryad experiment, back to medieval modeling. I plan to model a full medieval room with all its furniture after Viollet-le-Duc's dictionary of medieval furniture. Here is the first object, a huge candelabra, modelled in Lightwave, and partly textured in Lightwave, partly in 3D-Coat. I wasn't able to get a low polycount for this object, though, with around 37000 polygons (with the 40 candles included)

Comments (3)


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vintorix

4:15PM | Sun, 20 February 2011

Magnificent! Must be fun to render with Vray with 40 light sources!

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CaptainMarlowe

9:07PM | Sun, 20 February 2011

Dunno, I never tried VRay. Lightwave has a pretty good native renderer, but the first try I made, 40 volumetric lights plus a bounce light required several render hours...

)

kjer_99

6:24PM | Mon, 21 February 2011

I can see why the poly count would be high--not to mention the render time.


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Focal Length24

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