Iphone 4 Model by Shnider
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Description
A simple Iphone4 model, modeled and rendered in 3d Studio Max.
Comments (3)
thecytron
Great render!
Shnider
thankyou ^_^, getting the camera on the front and back right was a pain. I kept getting pinching within the mesh Unfortuatley it was only visible after being rendered. The pinching would cause the raytracer to distort the reflections. So I kinda had to model those parts seperate from the rest of the mesh(which I really didn't wanna do). I realized that the awkward problem was caused because of the boolean operator I applied to get the round shape of the cameras. since then I've been trying to avoid booleans and probooleans like the plague.
RJS
Superb job of both the modeling and the rendering! Looks like you're doing promo work for Apple now? The commentary is also interesting. I didn't know about that problem with booleans.