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Iphone 4 Model

3D Modeling Objects posted on Mar 08, 2011
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Description


A simple Iphone4 model, modeled and rendered in 3d Studio Max.

Comments (3)


)

thecytron

8:20AM | Tue, 08 March 2011

Great render!

Shnider

1:28AM | Wed, 09 March 2011

thankyou ^_^, getting the camera on the front and back right was a pain. I kept getting pinching within the mesh Unfortuatley it was only visible after being rendered. The pinching would cause the raytracer to distort the reflections. So I kinda had to model those parts seperate from the rest of the mesh(which I really didn't wanna do). I realized that the awkward problem was caused because of the boolean operator I applied to get the round shape of the cameras. since then I've been trying to avoid booleans and probooleans like the plague.

)

RJS

8:19AM | Wed, 09 November 2011

Superb job of both the modeling and the rendering! Looks like you're doing promo work for Apple now? The commentary is also interesting. I didn't know about that problem with booleans.


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