Mon, Sep 30, 11:34 AM CDT

Cracked legs in 5th

DAZ|Studio People posted on Apr 03, 2011
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


So, it's fair to say my first attempts in Daz have been a bit of a mess; to the point where the top half of Stephanie had to be removed! That left me with a pair of legs - not much you can do with a pair of legs I thought, so I had a play in photoshop. And this is the result; fun, but rubbish. Anyone got any wisdom on how to deal with shoulders they might want to share? Thanks :)

Comments (5)


)

alowe49

5:04PM | Sun, 03 April 2011

Your image ain't half bad (sorry for the pun). Three suggestions - look for the many varied pose positions that people have posted and download them - most of the work has been done for you. Secondly pose your model sideways and the shoulders become less of a problem. And last - Shirts will cover your problem areas - but may cause many more. After 17 months I still find clothes more trouble than they are worth! Best of luck.

)

alessimarco

5:53PM | Sun, 03 April 2011

~Interesting image! If the down shoulders are the problem, the neat fix for V4 by Corvas may work for Stephanie as well...I know he has one for Stephanie 3 for sure. They are here in the Rendo marketplace.

)

Cimaira

11:44PM | Sun, 03 April 2011

Cool looking post work! I agree with alessimarco, the shoulder fixes by Corvas here in the market place are wonderful and well worth the cost!

Boffles

1:37PM | Mon, 04 April 2011

Thanks for the advice! I'll take a look at those fixes...

pantalone

11:35PM | Thu, 21 April 2011

Like the cracks. Don't now about Stephanie, but I always rebuild V4 shoulders in post. Tried muscle morphs and several "fixes", but they're not very good. I think that the problem is the articulation of the shoulder blade hasn't been modelled at mesh level - apparently this would massively increase memory requirements and load time. So I suggest that you use a reference photo and the warp&patch technique to sort it out. Doesn't take long.


0 91 0

00
Days
:
12
Hrs
:
25
Mins
:
26
Secs
Premier Release Product
Prae-Gwendolyn Hair For La Femme 2 and Dawn 2 Poser
3D Models
Top-Selling Vendor Sale Item
$16.95 USD 40% Off
$10.17 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.