David Robinson is a 2D and 3D digital artist. He has been a member of and staff artist for Ad Astra Magazine for the National Space Society. He is also the current staff artist for the Orange County Space Society California and the Journal of United Societies in Space, Inc. He has created artwork for the Mars Homestead Project and was picked to judge the Space Art Calendar contest sponsored by the National Space Society this past year.
In addition, David is an artist member of the International Association of Astronomical Artists (IAAA).
David was one of eight artists picked to highlight the latest version of the 3D program Bryce by DAZ and you can find his Bio there. Bryce has currently over one million users worldwide.
David’s work has been featured by Ad Astra magazine, the Mars Society, Space.com, the American Institute of Aeronautics and Astronautics, the Hemet Science and Water Museum, Royal Astronomical Society of Canada, Harper & Collins books, Smithsonian books, the Space Review, the Sci-Fi Channel, as well as numerous other aerospace publications.
His work has been shown at the ISDC (International Space Development Conference) in Washington, DC, Los Angeles, and Dallas, Texas.
David has won numerous awards for his work in the Bryce communities as well as other 3D communities on the web.
If you would like to see more of David’s work, you can visit his website at http://www.bambam131.com or https://david-robinson.pixels.com/
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Comments (14)
Osper
Nice modleing
geirla
Great views! Fantastic detail as always! Love the little astronaut. I'm glad your getting some of your data back.
Hubert
Impressive design/details!!
thelordofdragons
Thud...omfg Bro, the more i see the more i see, this is just stunning, there is a level where sanity and insanity meet and i thought i hit it, but you, you have always blown me away. Noting that you hand draw designs for panels then apply these to the mass of boleans you use still floors me, i swear i'll never know where you get the patience from, me im soooo impatient i want it now now now lol.Love and best wishes Bro, always, steve
peedy
Fantastic modeling and detail! Corrie
amapitodd
Excellent design and details.
wblack
Stunning level of detail -- this is truly a masterwork -- the complexity of modeling here is really breath-taking. Always, David, your work is an inspiration.
Star4mation
Sorry 'bout your drive David. Hope you can recover everything. Superb modeling as always :)
Apple_UK
Amazing work, I am going, forthwith, to look at the your gallery and website :)
dcmstarships
splendid work as always! I particularly admire all the detailing on the forward command section.
1358
again, I am agog with awe....your work is music for the eyes...
kjer_99
The wealth of details in your models always amazes me.
Chipka
This rocks (actually it appears rather stable, but you know what I mean.) The details in this had me zooming in as much as possible, just so that I could see all of the little doohickies and thingamagigs that adorn actual spacecraft. The rawness of the image is wonderful as well. Your attention to detail is something a lot of people can learn from, and your gut-instinct awareness of how NASA stuff actually looks is enough to make NASA sit up and take note (before cutting the "sit-up-and-take-note" bit from its budget.) On another level, this actually reminds me of some of the more adventure based science fiction I've inhaled over the decades...primarily the CJ Cherryh kind of stuff. She always worked with really cool bits of hardware, really cool spaceships and such, and as a writer, she never actually described her vessels (a literary conceit since none of her characters ever saw them from the outside: they were too busy working inside, but you always got an image of them from where the characters went inside.) I bring her up, because I always imagined many of her spacecraft to have more realistic proportions and configurations, and even though this isn't a CJ Cherryh style prospector ship, I get the same feeling looking at this as I do reading about her stuff, and that's a good thing. Different, for sure, but similar in that compelling: you-wanna-see-more sort of way. I gotta say that I also love your lighting. I generally prefer the stark (but shadow-rich) species of vacuum light as shown in dark, gritty and murky tv shows like the re-imagined Battlestar Galactica, but you've got that really marvelous interplanetary sort of hard-light with almost searing intensity. Great work, oh, and while I'm rambling on, I must say that I love the inclusion of crew to provide a better sense of scale and actual story telling. They don't look like scale-assisting mannequins, and that's always a good thing. I like that I can read them as people and not measuring rods, especially since the accurate pose of the person with EVA duty also implies a wee bit of frustrated boredom as if he/she is thinking: "I frakkin' hate EVA. Henderson owes me big-time for this!" Or something like that.
karl.garnham1
I have always admired what you can do in Bryce in fact your the main reason I have stuck with Bryce these 7 years and out of a lot of brilliant people who have helped me you helped me from day 1 in bryce you always believed in me. Thanks 5+ and a Favourite. Karl