Hello hello!
A little about me:
I first learned about Poser many many years ago, but just wasn't able to get into it. A friend at work had Poser ver 4, and IÂ was able to try it, but it was a paradox for me:Â I was fascinated by being able to work with digital models since my own drawing skills amounted to stick men. The two big drawbacks were IÂ really disliked P4's interface, as well as the price of the program. But yet it stirred a spark and fire within me. Many years passed, as IÂ admired 3d artwork made by others on the net, and coming across the odd freebie model or prop that i'd archive until a day perhaps a an alternative to Poser came around. Finally almost a year ago I discovered Daz Studio... It was like a re-introduction to this fascinating world of 3d art.
It was kind of a face palm moment when IÂ dug out the freebies stuff i saved and extracted them. Alot were not models but materials for existing packages. But not all was lost, There still was some good stuff I could start dabbling with, such as the free stuff at Vanishing Point, Mr.Sparky's and JCHoagland's various sci-fi stuff. Those renders were like a baby's first steps, very limited, very basic single renders as I stumbled through getting familiar with the program. IÂ never bothered to save any of those renders, and my runtime was a mess. Everything was dumped into a single runtime, and most of it useless. That was educational in itself, going back to square one.
That was just the tip of the iceberg. Daz Studio had that little forest diorama, usable only with certain camera angles. There was only so much one could do with that, and trying background photos lacked character shadows when rendering. Well, it was time to buy stuff, which started a catalyst that couldn't be stopped. Everyone here probably knows that - once you start, its impossible to stop. I don't smoke but I guess IÂ finally knew what smokers said about having an addiction, and how hard it is to quit.
During the Daz sales I picked up Carrara 3d Express, and IÂ was hooked anew. Same or similar Daz Studio interface - the on-character realtime joint movement controls - the 3axis arrows and 3 axis rotation sphere. Having access to live sky and terrain generation had sold me. The following month IÂ upgraded to the full 6.0 while it was still onsale. And there the adventure had begun and continues to this day. The adventure was learning - how to start making good looking renders. And Carrara's manual was cryptic, non-informative, and it was largely trial by error and discovery. Something thats still an ongoing process even today. I'd like to say i've come a great ways, and I still have a long ways to go.
Other Hobbies:
Roleplaying Games.
Call me an oldschool gamer, I've been playing since before 2001. It first started with BioWare's Bauldur's Gate, and only progressed from the computer game style to the more traditional pen & paper style, as well as post-by-play and play-by-email incarnations of P&P. Almost always, I first begin with a character concept before anything else. To me, thats the most important - what sort of character type and role will he/she in the group. Next step starts with the character details like name, gender, species (if applicable), visual looks, attitude, behavoir, of course these details aren't concrete yet. Next part of the details are stuff like family, homeland / homeworld, friends, and often this begins to form a written character backstory. As I begin to gather details, the story starts to write itself, filling in further gaps and information as IÂ go, sometimes adjusting a detail or few. And slowly the character becomes alive. All this can be a page or several pages, even a miniature fan fiction story. The more thats written, the more lifelike, vivid and fleshed out the character is that IÂ can play. Only after this process, do IÂ tackle the stats. More often than not its a multi-class character build, but the stats are made to represent the character concept as best as the dice system will allow.
I love Star Wars, but also sci-fi and fantasy in general. Be it books, movies, games, rpg's. Crossovers are always fun too!
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Comments (12)
coyoteviper
where did you get the pink textures? It reminds me of one made for a little girl dying of cancer, It was called R2-KT. A very moving, but sad account of a childs last days and the real life storm trooper unit that granted her wish. I believe they called themselves the 501st. This little fella brought back to mind the story and accounts. Thanks you. A child, even one that has since passed, should be remembered. *****
Spacer_01
Now I remember R2-KT "Katie". Yeah, it was the 501st, or at least one of the regional Garrisons that made the custom R2 unit for the child. For the left arm, I hid the mid and grasper segments, and attached some wires I had from another product...
RJS
Wonderful concept, brilliantly executed. Bravo!
kjer_99
It is obvious that you put a lot of heart into this texturing job. Well done, too!
Bossie_Boots
Superb work !1
spdskool
Great droid and backstory! Pink looks great on 'im.
RodolfoCiminelli
Fantastic work....!!!
Madbat
You got a lot of carbon scoring there, looks like you boys have seen a lot of action!
Zaarin
Very nice! :D
JeffersonAF
Excellent.
renecyberdoc
you done an excellent texturing job on the vp/freebie.excellent work. its about time i come and check the works you made before we met lol.
LadyDeryni
coyoteviper, I thought of Katie & her droid too, first thing. I am a member of the 501st Legion's sister costuming group, The Rebel Legion, & I well recall how heartbroken we all were, in both Legions, at little Katie's fatal illness. Here's "The Rest of the Story." Her father, Albin Johnson, founded the 501st Legion. R2-KT--who still appears at SF cons & the like accompanied by Katie's dad & sister, Allie--was made for Katie by members of the R2 Builders Club. The idea for the droid was Allie's. A couple years later, the 501st persuaded Hasbro & Lucasfilm to make an R2-KT action figure & also a generous donation to Make-A-Wish, a charity that had long been supported by the 501st (& Rebel Legion) & then brightened the final days for the 501st founder's child. I have one of the action figures, & it has pride of place among my SW figure collection. *** For inquiring minds, I am commenting on older items of Spacer's, because I commented on them privately--but never put up my comments here. So I was rectifying that.