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Brienerstrasse

Cinema 4D Architecture posted on Apr 29, 2011
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Description


Hi there:) This is an image i made for a customer. The thing was to make a reconstruction of a tram-depot in the state of the late fifties.The tram service was stopped in 1961.Today my customer has his office in the building on the right. :)

Comments (23)


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jimw1

10:09AM | Fri, 29 April 2011

Fantastic work.....

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rollmops

10:17AM | Fri, 29 April 2011

My some ohter informations: this render is to be printed in the format of 2 meters wide by 1.1 meter high.The printsize therefore is at 19000 by 10500 pixels and of course there are much more details to discover in that final resolution.:)

joaq

10:24AM | Fri, 29 April 2011

Outstanding work here!!!Superb composition and great!!!!!render!

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Hubert

10:45AM | Fri, 29 April 2011

Stunning detailed scene and wonderful render!!

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johnyf

10:49AM | Fri, 29 April 2011

Top work!

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Orinoor

11:00AM | Fri, 29 April 2011

The detail just in this smaller size is amazing, everywhere I look, I see the sort of details that make this completely believable. I would have thought it was a photo.

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Bossie_Boots

11:08AM | Fri, 29 April 2011

This is outstanding the fine detail is amazing !!

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pipo45

11:10AM | Fri, 29 April 2011

Amazing details. Excellent work!!

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blankfrancine

11:20AM | Fri, 29 April 2011

Fantastic architectural modeling.

Antaran

11:53AM | Fri, 29 April 2011

Absolutely stunning!

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aRtBee

12:00PM | Fri, 29 April 2011

soooo good. A new price winner. Thanks a lot.

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vintorix

1:26PM | Fri, 29 April 2011

It is a delight to see a real professional in action. Especionally the 19000 by 10500 resolution is impressive.

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Fanthomas

1:39PM | Fri, 29 April 2011

real great!

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amapitodd

4:47PM | Fri, 29 April 2011

Great scene. Excellent render.

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rollmops

4:28AM | Sat, 30 April 2011

Thanks for your feedback:)

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Elcet

2:42PM | Sat, 30 April 2011

Extremely impressive. I wonder what computer you have to allow such huge render size with so many props in the scene and such texture detail.

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rollmops

5:21AM | Sun, 01 May 2011

Thanks:) Well, the native rendersize was smaller. I had to interpolate it in Ps.But the original resolution was still big enough ;) I use an HP Z800 Workstation with 16 threads a 2.8 Ghz and 12 gb of ram. I´m planning to upgrade this machine to 24 threads later this year.

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turner

6:50AM | Sun, 01 May 2011

Really nice. A person or 2 would add an extra sense of realism IMO. 24 threads? Thats just greedy ;)

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gmvgmvgmv

7:14AM | Sun, 01 May 2011

Breathtaking realism! Wonderful use of detail and texture. Congrats!

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rollmops

2:36AM | Mon, 02 May 2011

" A person or 2 would add an extra sense of realism IMO" I tried that. I did not work. As soon as you get figures into a certain focus, the image dos not work in the way i want it to. Btw: one person is in the image inside the garage between the two trams.But you can see it more clearly in the big resolution.

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Perry6

10:49AM | Sun, 08 May 2011

Beautiful work!

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kobaltkween

7:23PM | Thu, 09 June 2011

the awesome amounts of detail in this just knock me off my feet. it's funny, but i'm absolutely blown away by the road. i'd love to know how to do something like that. i like it as is, without lots of people. it feels very peaceful.

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rollmops

1:38AM | Fri, 10 June 2011

Thanks :) Well,the copplestone pavement is a mixture of single stones and a displaced bitmap i made for that image. :)


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