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Hairs and proc skin test

Mixed Medium (none) posted on Jul 25, 2002
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Description


This is my first attempt to draw hairs in photoshop and to make a procedural skin. Maybe hairs should be more thin, next time I'll do better. I used a Posette imported into Max 4, and the background was made in Terragen. Thanks for viewing.

Comments (3)


andymoraitis

5:25AM | Thu, 25 July 2002

for some reason, this image didn't load correctly on my system and has a bar cutting across her forehead, but nevertheless I can still see what I needed to. As far as the texture, this is one of the better ones I've seen for the P4 female. I also appreciate how you did some morphing to make her look different. The eye color is also very refreshing and well done. I tink all you need is a lash transmaap and you're all set. The hair is a very good first effort as well. I would try using a smudge brush on the ends in an image editor where you can work in layers without hurting the model. Also try adding some lighter colored highlights to certain parts to make it more soft and realistic. I'd say you did a very good job n everything so stuck with it and remember that practice makes perfect!

Digital-Witch

5:33AM | Thu, 25 July 2002

Im not really a pose artist and cant make a lot of tech comments, but I really like this little gal..she has a lot of charm and grace..really cute..you have done a fine job..

)

zorares

12:37PM | Thu, 25 July 2002

Hey, great start! Andymoraitis makes some good comments! Follow your light sources (sun in background and something off to the right) and hit the hair with highlights to show those sources. You can even hit the skin too. (Check out ToxicAngel for some good tips there). As for the skin, looks good. If you are wanting a more "realistic" looking skin, remember, human skin is not one shade, it has faults, (moles, freckles, scars, etc.) (check out blackhearted's textures). Hope this helps.


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