KaseiValles1 by dickbill
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Description
IFW2.1.6. scanline.
Comments (1)
bobbystahr
nice work man...isn't it nice how effective volumetrics are in scanline....and fast too...did a flythru of a volume cloud object that rendered in no time and it looked as if you were actually flying thru clouds...would STILL be rendering in trace...lol....keep up the space exploration richard....gettin better alla time