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runAway

Vue Atmosphere/Mood posted on Jul 25, 2011
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Description


struggling and learning (slowly) - Image inspired by Essential's "the shore".

Comments (24)


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Danny_G

11:09PM | Mon, 25 July 2011

Great mood here, one thing is the girls seems a bit out of scale in relation to the buildings.

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phfrancke

11:16PM | Mon, 25 July 2011

I think you're right Danny, should have pulled her in closer.

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rbowen

11:35PM | Mon, 25 July 2011

Very nice work!

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PatGoltz

12:18AM | Tue, 26 July 2011

Beautiful atmosphere! Looks authentic.

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jclP

2:27AM | Tue, 26 July 2011

very beautyful

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Bossie_Boots

2:44AM | Tue, 26 July 2011

Beautiful scene !!

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London224

2:55AM | Tue, 26 July 2011

Well I love the mood created, and I have no problem with the scale of the girl... Just the water depth. Looks like a harbor..maybe needs a landing or shoreline closer to here she is.

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fallen21

3:10AM | Tue, 26 July 2011

Wow, stunning scene! Wonderfully composed.

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Naoo

3:22AM | Tue, 26 July 2011

Excellent Mood and Coloring!

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Feliciti

5:06AM | Tue, 26 July 2011

wonderful mood and well done !!

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Carlazzo

5:35AM | Tue, 26 July 2011

Wonderful work! Great composition!

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Krid

6:22AM | Tue, 26 July 2011

wonderful scene with excellent details, architecture and postwork

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phfrancke

6:59AM | Tue, 26 July 2011

Thank you guys for comments. London, I can see a railing in her hands and steps in front of her and a landing to the left with more foreground items bracketing the image. So for me the next task is figuring out how to use a second camera (for scene composition) and to figure out how to properly "alpha" render objects one at a time for efficiency and memory and then I can blend new items in with Photoshop. One item of interest for this scene that I did (I don't know how effective it was but...) I had a light on girl, a light on ship (that didn't add much), and the sunlight. In the post render options I saved different images with different light settings and then blended them back in using Photoshop. That technique gives a lot of lighting control. Also, I don't know what happened to the flattened cylinder in front of the buildings to the right - that was a mess up (dark spot). I'd also love to get better at a people workflow... right now I build the characters in Carrara and export objects, but that workflow might not be everything that it is cracked up to be. About Vue - I'm liking the renders it provides, I like the colors of trees and the way it renders objects (I made building displacements too heavy on this one). I like meta clouds as an easy way to build up atmosphere. I need to learn how to do better water - the general water tool doesn't cut it (I'd like to have had proper waves - but suspect I'd need to have wave objects with water surfaces to have a chance at it)... Anyway all, thank you for comments in in particular, thank you for criticisms (that is the only road to improvement).

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Kinchie

7:15AM | Tue, 26 July 2011

Wow - Youve done extremely well on the lighting, atmosphere and general arrangement of elements. Just the perspective elements are not right.The girl is too big or else must move nearer the camera as others have said, and the ship is also bit too big relative to the buildings. A final thing is making the "sea floor" texture scale/pattern a bit smaller /finer. Lovely translucence achived in light and water and atmosphere though!

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eekdog

7:29AM | Tue, 26 July 2011

wowzers, your work is so insprational, wish i could work like this. love that township and killer seaside.

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SIGMAWORLD Online Now!

8:29AM | Tue, 26 July 2011

Sehr schöne Vue-Szene. Well done!

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thecytron

8:34AM | Tue, 26 July 2011

Beautiful artwork!

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saphira1998

11:36AM | Tue, 26 July 2011

great art

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Orinoor

3:01PM | Tue, 26 July 2011

This is a beautiful scene, the lighting is really the star, the way you have it illuminating the meta clouds and buildings is superb. There are usually ten different ways to handle things in Vue, do what works best for you. I only use one light normally, the sun. A trick I learned for proper scale is just drop a cube next to the different elements and size up or down accordingly. I do agree your house displacement is a bit over the top and the sea floor needs to be scaled down, perhaps reducing the bump and darken it. You can adjust the water dramatically by increasing the angle of reflection, adding some murkiness. Great scene, really inspiring seeing what you're doing.

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mgtcs

11:31PM | Tue, 26 July 2011

This is a magnificent creation, splendid lighting and composition, the colors gives a peaceful and impressive mood to the scene, masterful work, congratulations!

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X-PaX

6:35AM | Sat, 30 July 2011

Very nice render. Well done.

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wotan

4:07PM | Sat, 13 August 2011

Fantastic lighting and composition!

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rachris480907

11:12PM | Sat, 13 August 2011

Your settings are outstanding, breathtaking! Great job!

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mariogiannecchini

11:16AM | Sun, 11 March 2012

Beautiful atmosphere! Great image , my friend !


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