ALTIS by zask
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Comments (7)
bulbousone
Excellent modeling. The environment and materials could use some tweaking... I've used that kind of floor texture as well... with that kind, it's best to get a low camera angle with nearly orthographic projection, so the bottom of the reflection in the ground ends up being really distorted, with not-so-distorted gradient the closer to the actual car.
Keep up the good work. :)
dick_longly
very nice I have made a few cars but none that good nice work
zask
Thanks a lot for your suggest and guide, I will try again to make more attempt and strive. ^^
Tephladon
Great modeling. I think that the bump on the vehicle does not do the car any justice. It takes away from what is a pristine sp^ work of modelling.
darien_dx
good looking car, couple of comments if u don't mind, the side view mirrors looks big, but it may be just the angle of the render. The area around the headlights could use some padding, such as rubber and ur hood/door lines can see thru them, see if u can blend them on the inside as they cave in.
andy7mge
that is really awesome. I myself am looking at the creation of cars and am curious on what steps you took to acheive this goal, or any pointers as to where i may obtain the knowledge. Keep up the awesome work
zask
It`s my first time to make the car, so have more defect. At next time i will do my best. ^^ Thank you very much.