An Experiment II ... by Erik0815Erik
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Description
I fixed the mistakes in the first version of the bottels and tryed to bring this guy into the corect light-shape, but this wasn't easy, cause the metal-reflections and the bump didn't work with the GI ... I had to use some tricks :-) ... but no postwork :-)
Comments (6)
dandavis
Really great work Erik, welcome back. That flame is perfect! You MUST tell me how it is done. NOW!
Erik0815Erik
Uh .... Dano the first again :-) okay ... you take a cube, make him a polyobject and bring it into the form of a flame. Then you draw yourself a texture that looks like a flame (if you have no flame to look at, I can send you mine:). Put it into the luminance-channel and play around with the settings (I used 50% of the image and about 50% color but a bit more yellow on the color). The main-color is also yellow, but you can use the image there too. Give it a yello-orange glow and youre done. Normaly it needs a light too, but in this case all envyronment was to bright so I deleted the light for the flame.
soapy
great image erik, one thing confuses me though, why doesnt the creature's reflection show up in the table? maybe he is a vampire?
Erik0815Erik
cause of the tables transparency- and reflectionstettings (spread) ... I didnt want to have to much reflections in the table
deadhead
grrr, this guy looks like my chemistry teacher from high school, LOL. Wonderful image !!!
lucien
this is one of the best work's I've seen in a long time congradulations on a fine peace of work. Was the reflection of the iron man left out deliberately, from the table.