Hello hello!
A little about me:
I first learned about Poser many many years ago, but just wasn't able to get into it. A friend at work had Poser ver 4, and IÂ was able to try it, but it was a paradox for me:Â I was fascinated by being able to work with digital models since my own drawing skills amounted to stick men. The two big drawbacks were IÂ really disliked P4's interface, as well as the price of the program. But yet it stirred a spark and fire within me. Many years passed, as IÂ admired 3d artwork made by others on the net, and coming across the odd freebie model or prop that i'd archive until a day perhaps a an alternative to Poser came around. Finally almost a year ago I discovered Daz Studio... It was like a re-introduction to this fascinating world of 3d art.
It was kind of a face palm moment when IÂ dug out the freebies stuff i saved and extracted them. Alot were not models but materials for existing packages. But not all was lost, There still was some good stuff I could start dabbling with, such as the free stuff at Vanishing Point, Mr.Sparky's and JCHoagland's various sci-fi stuff. Those renders were like a baby's first steps, very limited, very basic single renders as I stumbled through getting familiar with the program. IÂ never bothered to save any of those renders, and my runtime was a mess. Everything was dumped into a single runtime, and most of it useless. That was educational in itself, going back to square one.
That was just the tip of the iceberg. Daz Studio had that little forest diorama, usable only with certain camera angles. There was only so much one could do with that, and trying background photos lacked character shadows when rendering. Well, it was time to buy stuff, which started a catalyst that couldn't be stopped. Everyone here probably knows that - once you start, its impossible to stop. I don't smoke but I guess IÂ finally knew what smokers said about having an addiction, and how hard it is to quit.
During the Daz sales I picked up Carrara 3d Express, and IÂ was hooked anew. Same or similar Daz Studio interface - the on-character realtime joint movement controls - the 3axis arrows and 3 axis rotation sphere. Having access to live sky and terrain generation had sold me. The following month IÂ upgraded to the full 6.0 while it was still onsale. And there the adventure had begun and continues to this day. The adventure was learning - how to start making good looking renders. And Carrara's manual was cryptic, non-informative, and it was largely trial by error and discovery. Something thats still an ongoing process even today. I'd like to say i've come a great ways, and I still have a long ways to go.
Other Hobbies:
Roleplaying Games.
Call me an oldschool gamer, I've been playing since before 2001. It first started with BioWare's Bauldur's Gate, and only progressed from the computer game style to the more traditional pen & paper style, as well as post-by-play and play-by-email incarnations of P&P. Almost always, I first begin with a character concept before anything else. To me, thats the most important - what sort of character type and role will he/she in the group. Next step starts with the character details like name, gender, species (if applicable), visual looks, attitude, behavoir, of course these details aren't concrete yet. Next part of the details are stuff like family, homeland / homeworld, friends, and often this begins to form a written character backstory. As I begin to gather details, the story starts to write itself, filling in further gaps and information as IÂ go, sometimes adjusting a detail or few. And slowly the character becomes alive. All this can be a page or several pages, even a miniature fan fiction story. The more thats written, the more lifelike, vivid and fleshed out the character is that IÂ can play. Only after this process, do IÂ tackle the stats. More often than not its a multi-class character build, but the stats are made to represent the character concept as best as the dice system will allow.
I love Star Wars, but also sci-fi and fantasy in general. Be it books, movies, games, rpg's. Crossovers are always fun too!
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Comments (13)
renecyberdoc
thank you very much highly appreciated.good work so to speak .
Arakas
Not sure about a bard in battle, but great bunch of characters. Very nice.
Madbat
Wow, this IS Daz...you weren't kidding me! Who are you and what have you done with Spacer? Actually, bringing tunes to a fight has a very long historical precedence culminating with the Tudor Combat Lutist in the 1500's. Yeah, ok, I just made that up, but it coulda happened!
Rhanagaz
Excellent render and characters! Fine dedi for Rene! :o)
Mondwin
Fantastic dedication my friend!!!Bravissimo!V:DDD.Hugsxx Whylma
LadyDeryni
I like this. Spacer_01 showed me the WIP a few days ago & it was pretty good even then. But is much better with all the extra work.
nun2brite
awesome! roll the dice baby, just roll them dice
RJS
Now this looks interesting! I'm really liking the reflections on those blades. Can't wait to see some of the adventures these characters get into. Nice work!
kagemusha77
Superb creation, great characters, very good light in this scene!
Spacer_01
Thanks! I do enjoy a good AD&D game once in a while. For those who do play AD&D, knows as well as I do how valuable a Bard can be in a group. A Bard's songs are time limited inspirational group-wide power "buffs" with effects granting for example +2 to attack, +2 to defense, etc. I didn't bother using any DS mats for this scene (all my runtimes in DS are imported as Poser content), so I pretty much tweaked most of the material shaders so they look good for optimal 3Delight render engine quality. I'm primarily a Carrara user, though this project was to try some of the new features in DS4. I might eventually port the characters over to Carrara for further adventures ;)
Zaarin
Wow, you using D|S? :P Nice scene, though; I myself am getting all excited for Poser Pro 2012. ;) SSS in Poser! Who would've thought that day would ever come? ;)
kjer_99
Always fun to create new characters, isn't it? Fine job of it here!
efron_241
september ?? long time no see.. all ok with you wish you a great december and a wonderful 2012