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Chocolate cake

Imagine 3D (none) posted on Aug 03, 2002
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Description


Imagine a cake ! Rendered in raytrace, no textures and no mapping.

Comments (7)


no

9:08AM | Sat, 03 August 2002

Yummy :)

Strodog1413

10:40AM | Sat, 03 August 2002

great, the thumb-nail does need changin' or removed, and make the name mysterious or something cool, people always check out the cool sounding image with no thumb-nail, and it IS a great cake, keep it up. this must be a nice program, tell me more about it, because i have never heard of it before

)

bobbystahr

4:53PM | Sat, 03 August 2002

Strodog1413,...Imagine3D is one of the oldest 3D programs around,starting on the Amiga when a pc only had 16 colours.check it out at www.coolfun.com

HP

5:11AM | Sun, 04 August 2002

Nice to see you here too Tri, and the cake's looking really delicious :) Am I right to guess that you used your own soft to model it?

ManuelFr57

8:03AM | Tue, 06 August 2002

Thank you all for your comments. Strodog1413 : Imagine modelling is based on state/group/face/edges/points. You have many tools to deform/twist/morph the shapes. I find the rendering good, but sometimes slow. A good point : you can find hundreds of procedurals textures. bobbystahr : thank you for the nice words :) HP : Creating the model point by point should have been faster ! ;o)

dickbill

5:28PM | Tue, 06 August 2002

Ka. Yop, it looks good, and the shapes are actually not that simple to do. My guess is that you make one 1/8 piece of the cake and then copy paste 8 times, then join the 8 pieces...

)

Won-Tolla

3:51AM | Sun, 24 November 2002

(voice=Homer Simpson) Mmmmmmmm... cake...!(/voice) Seriously (well a bit more anyway) it looks good enough to eat. ;-) Maybe it would look a bit more interesting if you did what I did with a pizza recently: I 'cut out' a slice simply by making two pizzas, one with a slice missing, and the other with all but that slice missing, then moving the one slice out a bit. (Of course there are other ways of doing it, and you'd get some extra work detailing the inside surfaces...)


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