I'm a french programmer. Most of the time, I create pictures to test my own modelling softwares. I also like to manipulate pixels, create texture or particles.BIOI remember the first grafic program I made on the commodore 64, a wireframe house turning around the vertical axis. Today, I write software to create specific 3D objects, complex primitive and also bitmap pictures. By the way, I sell my programs on this site : www.tpp.le-site-web.com . I'm exploring many other graphic techniques and not only on computer, calligraphy, origami.
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Comments (7)
no
Yummy :)
Strodog1413
great, the thumb-nail does need changin' or removed, and make the name mysterious or something cool, people always check out the cool sounding image with no thumb-nail, and it IS a great cake, keep it up. this must be a nice program, tell me more about it, because i have never heard of it before
bobbystahr
Strodog1413,...Imagine3D is one of the oldest 3D programs around,starting on the Amiga when a pc only had 16 colours.check it out at www.coolfun.com
HP
Nice to see you here too Tri, and the cake's looking really delicious :) Am I right to guess that you used your own soft to model it?
ManuelFr57
Thank you all for your comments. Strodog1413 : Imagine modelling is based on state/group/face/edges/points. You have many tools to deform/twist/morph the shapes. I find the rendering good, but sometimes slow. A good point : you can find hundreds of procedurals textures. bobbystahr : thank you for the nice words :) HP : Creating the model point by point should have been faster ! ;o)
dickbill
Ka. Yop, it looks good, and the shapes are actually not that simple to do. My guess is that you make one 1/8 piece of the cake and then copy paste 8 times, then join the 8 pieces...
Won-Tolla
(voice=Homer Simpson) Mmmmmmmm... cake...!(/voice) Seriously (well a bit more anyway) it looks good enough to eat. ;-) Maybe it would look a bit more interesting if you did what I did with a pizza recently: I 'cut out' a slice simply by making two pizzas, one with a slice missing, and the other with all but that slice missing, then moving the one slice out a bit. (Of course there are other ways of doing it, and you'd get some extra work detailing the inside surfaces...)