A Human Head by jasminre
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Description
Just a single human head and a few morph targets from my last animation in MAX 3.0
Polygonal modeling technique and than applying NURMS tool.
Comments (5)
Syyd
Well, why can't people recognize the difficulty it takes to do something like this. I do, I've tried and failed miserably.....good job, keep it up.
Glengarry
Very nice work. I'd love to do something like this.
--Divide-By-Zero--
Good job with the face, and FANTASTIC work with the morph targets. But you really should consider using some texture maps to make the face's skin and lips look more realistic.
pittbull
i'm so thrilled that there is a 3d studio max section of this site. I understand what this was going for.... The texture would be the easy part. you are showcasing the raw talent it took to create the head as well as your ability to morph target sucessfully..... am i right?? any way love the pic...lol
Delrino
i always failed to model something like this from scratch...you have the talent!