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A Human Head

3D Studio Max (none) posted on Oct 20, 2000
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Description


Just a single human head and a few morph targets from my last animation in MAX 3.0 Polygonal modeling technique and than applying NURMS tool.

Comments (5)


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Syyd

10:44PM | Fri, 20 October 2000

Well, why can't people recognize the difficulty it takes to do something like this. I do, I've tried and failed miserably.....good job, keep it up.

Glengarry

4:02AM | Sat, 21 October 2000

Very nice work. I'd love to do something like this.

--Divide-By-Zero--

11:45AM | Sat, 21 October 2000

Good job with the face, and FANTASTIC work with the morph targets. But you really should consider using some texture maps to make the face's skin and lips look more realistic.

pittbull

2:15PM | Sun, 22 October 2000

i'm so thrilled that there is a 3d studio max section of this site. I understand what this was going for.... The texture would be the easy part. you are showcasing the raw talent it took to create the head as well as your ability to morph target sucessfully..... am i right?? any way love the pic...lol

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Delrino

4:29AM | Thu, 26 October 2000

i always failed to model something like this from scratch...you have the talent!


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