Mon, Nov 4, 9:56 PM CST

Basic Shapes

Carrara/RDS Modeling posted on Nov 01, 2011
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Description


Sometimes I like to mess around with primitive shapes, either to try something new or just to pass the time. Some notes (for those who care): The HDR lighting is not a map file but from a white background setting. The ground was originally white as well but you could see it's horizon in all the sphere's reflections. So it the ground was changed to an RGB value of 140 so it would match the sky color. All the spheres are black in colour with a high reflection setion setting so the smiley face on the one sphere is not a colour texture but a reflection map. The black areas just don't reflect anything.

Comments (4)


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theprojectionist

7:03PM | Tue, 01 November 2011

Great,ever thought of doing a Companion Cube,IE Portal Stuff.

)

intro

9:16PM | Tue, 01 November 2011

I could swear I see a blue Planaria worm reflected in the yellow box!

)

njb2000

3:35PM | Wed, 02 November 2011

Nice messing around and when I get some more time I will go over these instruction to try myself. Cheers!

)

anitalee

11:28PM | Tue, 08 November 2011

Excellent


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