Sun, Dec 22, 10:25 AM CST

Blurredreflections

3D Studio Max (none) posted on Aug 07, 2002
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Description


I mad this image with 3d studio max r4. I am 16 years old and i am working with max for a year now. I would like to have some comment on this picture. It took about 15 minutes to render and an hour to make. Max 4d

Comments (5)


MgraFx

4:10PM | Wed, 07 August 2002

good, i know the b-refl. is a great effect, i like it, post also the Render System, Final Render i presume, now try to medl something little bit hard. Bye

max4d

12:19PM | Thu, 08 August 2002

hey, thanks for the comment. It's done in the default renderer of 3d studio max r4

--Divide-By-Zero--

2:50PM | Thu, 08 August 2002

Looks very good. Glad to see another young maxer like myself around here. The only thing I could suggest to improve the image is to get rid of that dark area inbetween the edge of the ball that is in focus, and the ball behind the left side of it. Other than that, very good image. =DBZ=

bulbousone

8:39AM | Mon, 16 December 2002

If you want to get rid of that dark outline around the front ball (since the blur is obviously postwork in Photoshop), make a secondary image of JUST the front ball, generate an Alpha layer from it, and use that to make a mask for it in Photoshop, and then you can just blur the rest of the image as you see fit. Good to see other young guys showin their talent.
Dillerdesign.com

Gregorian

7:31AM | Fri, 31 January 2003

Very good!Nice reflections!keep going man!


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