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Tiger

Animation:Master (none) posted on Aug 08, 2002
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Description


Did this one about a year ago. Mostly Simbiont procedural textures.

Comments (5)


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stevey32

7:43AM | Thu, 08 August 2002

Nice job. I just got A:M, I'm not even through the tutorials, but I was curious as to your technique. Is this all spline work, or did you employ some primitives as well. Also, I love this angle with the cannon right in your face.

)

zorares

9:10AM | Thu, 08 August 2002

OOOOOHHHHHHH BBAAAAABBBBYYYY!! Jeez, I need to get a life! Love your tank!

vkoontz

7:59PM | Thu, 08 August 2002

Nice tiger! Seen its RL model at Aberdeen.

)

jmbwalsh

8:07PM | Thu, 08 August 2002

Incredible!

HellBorn

12:32AM | Fri, 09 August 2002

It's all spline job. It's hollow inside as my first plan was to also do the inside. I did however have to give up on that as it allready brought my computer to it's knees. AM is not the best application for doing a model such as this. If I remember it right there is about 40000-50000 cp:s and when the cp count gets high AM dies ;). Well lets just say that some operations take forever. The solution to this is to build the model in small model parts (So that no model gets to big)and by adding bones where the should connect to other parts. Then put the model together in the scene editor by importing the different parts and constrain to the bone that should hold it in place. I also did this but I only split it into 3 parts. If I do something like this again I will create only one model of every uniqe part.


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