Thu, Jan 2, 11:08 PM CST

Cel-vulution

3D Studio Max (none) posted on Aug 10, 2002
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Description


I found out how to manipulate falloff and gradients to produce a cel shaded look to materials. Its not perfect as you can see by the bottom right pic, but i think i did an okay job. Smiles for me yah? poor tubby... had to be my test bunny. GO BUNNIES!... i feel like chinese food now. Comments and ratings welcome.

Comments (3)


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Glazy

3:52PM | Sat, 10 August 2002

Cool work !!

trogboy

4:15PM | Sun, 11 August 2002

thumbs up Man!! Make a tutorial.

powerlitup

5:55AM | Tue, 13 August 2002

you should improve it enough


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